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Bounce 3D layer at specific time
Hello Dan, everybody…
It’s been a while since I’ve been here…
So, I’ve searched all over and tried several expressions to do what I want, but it just doesn’t work.
I got Dan’s Bounce with (his also) timeToStart I found around here, but the layer it’s attached to (position) won’t budge.
I trie using the inPoint option also, and dragging the layer to show at 2 seconds – for which I removed all the “time” options, leaving only the raw Bounce expression… and still it doesn’t move. What I notice is that the expression starts over at 0 and by the time it get’s to 2 seconds, THEN I see a little movement.I hope I was clear on this.
What can I do ?Thanks.
EriktimeToStart = 2;
t = time - timeToStart;
if (t > 0){
veloc = 10;
amplitude = 700;
decay = 5.0;
y = amplitude*Math.cos(veloc*time)/Math.exp(decay*time);
value + [0,y,0]
}else
value;