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Activity Forums Adobe Premiere Pro Best editting codec for Premiere Pro

  • Best editting codec for Premiere Pro

    Posted by Daniel Herter on November 3, 2012 at 3:14 pm

    Hello guys,

    I’ve been asked to edit some footage in Premiere. The company providing me this footage asked me in what codec I wanted the footage to be.

    So my question: What is the best codec to use Premiere Pro with? So that I reduce the time that Premiere will be rendering?

    Cheers,

    Daniel

    Danny Baron replied 9 years, 11 months ago 12 Members · 28 Replies
  • 28 Replies
  • Dave Brandt

    November 3, 2012 at 6:17 pm

    Hi
    Premiere doesn’t have an editing codec like final cut or avid. It works with most files natively. If you are given a choice it’s hard to decide and personal preference will play a large part. Nearly all production codecs work well. Personally I would choose apple prores for its wide acceptance throughout the industry. Avid dnxhd is good also and has the advantage of being read and write on windows whereas prores is read only. Xdcam is another good editing codec. The list goes on and on…..

    Hope that helps

    Dave
    https://www.solidmedia.ie

    Macbook Pro 17″ i7 2.2 8GB
    iMac i7 2.8 16GB
    FCP 7 FCPX Adobe CS 5.5

  • Tim Kolb

    November 4, 2012 at 1:56 am

    Chances are that you can easily handle whatever codec the footage is shot in…no conversion is necessary.

    ProRes is a standard for Mac. It’s a bottleneck on Windows.

    TimK,
    Director, Consultant
    Kolb Productions,

    Adobe Certified Instructor

  • Dave Brandt

    November 4, 2012 at 8:32 am

    Tim, what exactly do you mean by bottleneck and
    could you please support your statement with some evidence?
    I use prores on windows all the time and find it to be super smooth and very robust. Maybe there is something wrong with your setup?
    Dave
    https://www.solidmedia.ie

    Macbook Pro 17″ i7 2.2 8GB
    iMac i7 2.8 16GB
    FCP 7 FCPX Adobe CS 5.5

  • Tom Daigon

    November 4, 2012 at 1:27 pm

    Dave, I avoid Prores on the PC for 2 reasons.

    1.You can only playback Prores you cant encode (legally) to it on a PC.

    2. It uses qt32server to bridge the gap between fast 64bit (CS6 apps) and older 32 bit applications like QuickTime. This acts as a major bottleneck in the workflow and effectively slows down processes dramatically.

    I use MXF OP1a AVC-100 to master to. When I export it goes about 2X faster then if I used a QT based codec like Prores or DNxHD.

    Tom Daigon
    PrP / After Effects Editor
    http://www.hdshotsandcuts.com
    https://www.youtube.com/watch?v=DxPrG3WUyz8
    (Best viewed at 1080P and full screen)
    HP Z820 Dual 2687
    64GB ram
    Dulce DQg2 16TB raid

  • Daniel Herter

    November 4, 2012 at 4:11 pm

    Thanks for the replies! I asked for the footage in Apple Prores. I’m editing on a Mac so I don’t expect to experience any problems.

  • Tom Daigon

    November 4, 2012 at 4:30 pm

    Prores’s performance on your Mac is dependent on your computers components(i.e., processors, GPU, raid,ram, etc).

    FCP is optimized for Prores. Premiere is not, thought it plays back it and lots of other media natively.

    Tom Daigon
    PrP / After Effects Editor
    http://www.hdshotsandcuts.com
    https://www.youtube.com/watch?v=DxPrG3WUyz8
    (Best viewed at 1080P and full screen)
    HP Z820 Dual 2687
    64GB ram
    Dulce DQg2 16TB raid

  • Walter Soyka

    November 5, 2012 at 2:54 pm

    [Dave Brandt] “Tim, what exactly do you mean by bottleneck and could you please support your statement with some evidence?”

    I’ll try to give the short summation.

    Premiere Pro is a 64-bit application, but the QuickTime libraries are only 32-bit, meaning that Premiere cannot interface with QuickTime directly. In order to read ProRes files via QuickTime, Premiere uses a 32-bit “Adobe QT32 Server” helper process. This is a separate 32-bit application which handles QuickTime I/O and communicates with 64-bit Premiere via the system’s internal network stack.

    Contrast this with other, more open formats which Adobe can support in a 64-bit application directly (via their own MediaCore engine) without relying on 32-bit helper processes and network I/O. Note that not all QuickTime files must be read via QuickTime; MediaCore can handle many QuickTime codecs itself. However, proprietary QuickTime codecs like ProRes and DNxHD must be handled via QuickTime in the manner described above.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Micz Kicz

    December 7, 2012 at 6:23 pm

    Hi there guys!

    I would like – if you don’t mind – to pick up the topic in slightly changed conditions.

    I’m editing right now a set of image sequences (16-bit PNG in 2K).

    My specs:

  • Win 7 x64,
  • Premiere Pro CS6,
  • 16 GB of RAM, (13 GB set to be available for PRPro),
  • i7 3770 processor,
  • GTX 560Ti graphic card, (GPU hardware acceleration is turned ON (Adobe hack)),
  • SSD drive for the system and apps (scratch disk is set on that drive)
  • a motherboard-based RAID 0 array to stash the sources…
  • I think it’s pretty damn good machine. But… sadly Premiere Pro CS6 just CAN’T deal smoothly with my material. I get the yellow timeline bar, but I can’t preview my edit even in 1/8 2K (it’s 256×135… WTF???!!!!) The preview starts in real-time, but after a 2-3 seconds it starts to stutter, to almost complete freeze after 5-6 seconds. I have NO EFFECTS applied. Only PNG sequences and sound. My processor during preview is almost idle (10-12%) and RAM usage for whole system is about 3 GB.

    Those image sequences are rendered from AE. I thought that it would be the easiest way to work on with it in PRPro, but – obviously – it isn’t. So my question is:

    1) is it true, what I heard that PRPro “doesn’t like” image sequences?
    2) what codec is absolutely FAVORITE for PRpro on such system as mine and will allow me to preview 2K material in real-time (or even 1/2 2K) without the need of rendering the preview?

    I will be grateful for any responses, because I have spent lot of cash on that machine… and I’m even more frustrated, then before the buy.

    Creative Creature 🙂

  • Tom Daigon

    December 7, 2012 at 9:04 pm

    Hi Michael. I am also running CS6 on a PC (Z-820).

    My first instinct is that you really need a fast external raid array to be able to play media of that size. It might be a good idea to download the free AJA drive speed app to see what performance you are getting.

    AJA KONA System Test Version 1.2 located here.

    https://www.aja.com/en/support/kona/mac/kona-3/

    I have a Dulce DQg2 raid that gets about 1000MB/sec read and write speeds. It allows me to play Red 4K files back at 1/2 res. (2K) in real time with no rendering.

    Sorry, I dont have any experience with images sequences.

    Tom Daigon
    PrP / After Effects Editor
    http://www.hdshotsandcuts.com
    https://www.youtube.com/watch?v=DxPrG3WUyz8
    (Best viewed at 1080P and full screen)
    HP Z820 Dual 2687
    64GB ram
    Dulce DQg2 16TB raid

  • Walter Soyka

    December 9, 2012 at 1:44 am

    I agree with Tom. This is almost certainly an issue of disk speed. Two drives in a RAID 0 configuration will not be able to keep up with a 2K PNG image sequence.

    Image sequences are difficult with small RAIDs like this not just because of the overall data rate, but because the disk access pattern is demanding. You’re not just reading one large file; you’re reading hundreds and hundreds of little ones.

    A lightly compressed movie codec like CineForm will be much easier to use on your system.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

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