Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Apple Final Cut Pro Legacy 5.1.2 is here .NM

  • Gary Adcock

    September 27, 2006 at 1:38 pm

    can any one else confirm that that the scope do not work with all video formats, I cannot get them to work with animation codec or legacy codec files ( cinewave, aja 2vuy, RGBA etc,)

    gary adcock
    Studio37
    HD & Film Consultation
    Post and Production Workflows

  • Walter Biscardi

    September 27, 2006 at 2:09 pm

    [walter biscardi] “So we have a Quad with no internet and I guess I’ll have to wait until that is available to do the download. There’s no hard wired internet in our offices period, it’s all wireless.”

    Well I followed the link Jeff Carpenter gave above and everything’s downloading just fine to my laptop. FCP 5.1.2 is here and now I’m downloading everything else. Thanks for the heads up Jeff!

    Walter Biscardi, Jr.
    https://www.biscardicreative.com
    HD Editorial & Animation for Food Network’s “Good Eats”
    HD Editorial for “Assignment Earth”

    “I reject your reality and substitute my own!” – Adam Savage, Mythbusters

  • Greg Jones

    September 27, 2006 at 2:55 pm

    What I do is hook an Ethernet cable from my laptop to my G5 and turn on Share Internet. This is how I’m able to update my G5 without wireless internet installed on it. My laptop has wireless internet and shares the internet with my G5. Don’t know if this helps.

    Greg Jones
    D7,Inc.
    Orlando,Fl.
    https://www.d7-inc.com

  • Shane Ross

    September 27, 2006 at 3:03 pm

    I don’t have any legacy codecs, but I did test it with the Animation codec and I can confirm this. But editing with the animation codec isn’t really something that I do. Why would you use that codec for editing? It is a transport codec. You should be rendering it into the codec you are working with.

    As for the every 16th line while in motion, I am not bothered by that. I still can see generally where the levels are, and for critical viewing, I’d pause for the nice smooth visual you now get. And I can see the visual very well…not to faint nor dimmed for me. This is how it looks on regular external scopes.

    I can see why it cannot do this smooth look upon playback. That is a LOT of information and it is very taxing on the system. I find the scopes to be a VAST improvement.

    Shane

    Littlefrog Post
    http://www.lfhd.net

  • Erik Lindahl

    September 27, 2006 at 4:09 pm

    Apple mentions that the new scopes require a “realtime codec” to work. Since legacy codecs and Animation isn’t part of this I reckon, that’s why you don’t get the correct feedback.

  • Jeremy Garchow

    September 27, 2006 at 4:10 pm

    A ha! Well that would be a case of being too far ahead of the times!!!

    😉

    Jeremy

  • Gary Adcock

    September 27, 2006 at 4:20 pm

    [Shane Ross] “Why would you use that codec for editing? It is a transport codec. You should be rendering it into the codec you are working with.”

    it was a motion file with alpha channel, I would expect apple to actually support the file formats its own apps use.

    and there are a lot of people are using the legacy codecs, and you can add photojpeg to the list of non working ones

    gary adcock
    Studio37
    HD & Film Consultation
    Post and Production Workflows

  • John Pale

    September 27, 2006 at 4:47 pm

    From the Release Notes:

    Using Video Scopes in Real Time :
    Depending on the format of your video and the processing capabilities of your
    computer, the Video Scopes tab can update in real time using the same level of quality
    available in previous versions of Final Cut Pro.
    To enable real-time updating in the Video Scopes tab:
    1 -Open a sequence in the Timeline window.
    2-In the Timeline, choose Playback Scopes Live from the RT pop-up menu.

    Note: Using the Playback Scopes Live option requires additional processing power.
    Enabling this option could result in a red render bar in the Timeline. Also, the Video
    Scopes tab may not update in real time with some formats. For example, playing back
    an HDV multiclip requires significant processing power, so the Video Scopes tab may
    not update in real time in this situation.
    Video Scopes Restrictions and Performance

    The following list describes limitations when using video scopes in Final Cut Pro:

    For the Playback Scopes Live option:

    Your editing system requires an AGP or PCI Express graphics card. Some older
    PCI graphics cards may not have enough processing power to update the Video
    Scopes tab in real time.

    You must be using a supported real-time format. For a list of formats that
    Final Cut Pro can process in real time, choose Final Cut Pro > System Settings, then
    click Effect Handling.

    The View pop-up menu in the Video Scopes tab must be set to Current Frame
    (referring to the Canvas) or Viewer. Options such as Current Frame w/o Filters and
    Previous Edit disable the Playback Scopes Live option.

    Video scopes accuracy:

    You can analyze all video lines only when playback is stopped or when scrubbing.
    The Playback Scopes Live option updates the Video Scopes tab using the Select
    Pixels (Fastest) option. For more information, see

  • Gary Adcock

    September 27, 2006 at 5:15 pm

    [John Pale] “You must be using a supported real-time format. For a list of formats that
    Final Cut Pro can process in real time, choose Final Cut Pro > System Settings, then click Effect Handling. “

    I did read it John,

    but more to the point. If it can support IMX mpeg,XDcam 35mb, and HDV, why not the transfer codec from apples own applications, as both Motion and Livetype use the Ani codec to deliver video.

    More people work with animation codec files in FCP than there users of IMX in the entire world.

    gary adcock
    Studio37
    HD & Film Consultation
    Post and Production Workflows

  • Aaron Neitz

    September 27, 2006 at 6:15 pm

    Great suggestion… no cigar. Basically I used to be able to put a 10 bit 1080 clip into an 8bit timeline, and it would playback at Full RT (quick way to rough in color and effects… and then go back to 10 bit timeline to make final adjustments). Now it’s all red/render.

Page 5 of 6

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy