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Activity Forums Maxon Cinema 4D Importing logo into c4d

  • Importing logo into c4d

    Posted by Delano Bryant on November 4, 2008 at 7:31 am

    i am having issues importing a logo into c4d. I have Photoshop CS and have tried to save several different formats. When I open in C4d it brings up a new window that asks what do I want to do. I have resaved trying to get it onto my c4d floor to manipulate it. Help.

    Thanks

    Attitude – It takes 43 muscles to
    frown and 17 to smile, but only
    three for proper trigger squeeze!
    (_E=mc2_)

    Scott Warren replied 12 years, 2 months ago 7 Members · 21 Replies
  • 21 Replies
  • Randy Johnson

    November 4, 2008 at 8:12 am

    Are you loading it into cinema with the material editor?

    /randy

  • Delano Bryant

    November 4, 2008 at 2:08 pm

    to be honest I’m not sure. I have a logo created in Photoshop with no background and ready to go.

    I’m just trying too figure how to bring it into C4d.

    Attitude – It takes 43 muscles to
    frown and 17 to smile, but only
    three for proper trigger squeeze!
    (_E=mc2_)

  • Randy Johnson

    November 4, 2008 at 2:30 pm

    Well depends what you want…but I would say the most standard way to approach a logo is getting a spline outline and extruding. So you want to get a Vectorizer from Object:Spline Primitives:Vectorizer
    Then in the attribute manager (bottom right) With the vectoirzer selected you can select a “texture” in the object tab click on the three … to browse. Then take that and place it in an extrude nurbs.

    Another option that may get what you are looking for is simply make a texture. Create a new material. Then in color or tab open the drop menu labeled “texture” and choose load image. Do the same in the alpha to loose the back ground.

    /randy

  • Adam Trachtenberg

    November 4, 2008 at 3:51 pm

    Depends what you want to do with the logo in Cinema. If you want to place it on an object, like a decal, you’ll want to create a new material in Cinema and open the logo in both the color and alpha channels. Then place the material on your object.

    OTOH, if you want to create a 3D object out of the logo you will either have to import splines (can export paths as *.ai files from PS) or else trace the logo with splines in Cinema. Then extrude the splines.

  • Delano Bryant

    November 4, 2008 at 11:17 pm

    I tried to save in Photoshop an AI? But it makes it a text file and when I try to bring that into C4d it just looks at me like I”m stupid. lol

    Attitude – It takes 43 muscles to
    frown and 17 to smile, but only
    three for proper trigger squeeze!
    (_E=mc2_)

  • Jason Lanier brown

    November 5, 2008 at 8:09 am

    Just finished a tutorial on taking a logo into Cinema from Illustrator….it might help a little

    https://www.globalanimations.net/tutorials/tutorials.php

    Vector Logo To 3D Logo

    -J-

    Jason Brown
    Design Director
    Global Animations
    http://www.globalanimations.net

  • Adam Trachtenberg

    November 5, 2008 at 4:21 pm

    It won’t work if you try to save the file; you have to use File>Export>Paths to Illustrator.

  • Delano Bryant

    November 5, 2008 at 6:51 pm

    i do that export. and it does it as a text.

    Attitude – It takes 43 muscles to
    frown and 17 to smile, but only
    three for proper trigger squeeze!
    (_E=mc2_)

  • Delano Bryant

    November 5, 2008 at 7:11 pm

    Awesome Tutorial. Is there a way to make a logo vector in Photoshop? I don’t have Illustrator.

    Attitude – It takes 43 muscles to
    frown and 17 to smile, but only
    three for proper trigger squeeze!
    (_E=mc2_)

  • Brian Jones

    November 5, 2008 at 11:27 pm

    Photoshop saves ‘Paths to Illustrator’ exports in the ascii (text) format not the usual binary you are probably used to. C4D will still open it.

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