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Importing logo into c4d
Posted by Delano Bryant on November 4, 2008 at 7:31 ami am having issues importing a logo into c4d. I have Photoshop CS and have tried to save several different formats. When I open in C4d it brings up a new window that asks what do I want to do. I have resaved trying to get it onto my c4d floor to manipulate it. Help.
Thanks
Attitude – It takes 43 muscles to
frown and 17 to smile, but only
three for proper trigger squeeze!
(_E=mc2_)Scott Warren replied 12 years, 2 months ago 7 Members · 21 Replies -
21 Replies
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Randy Johnson
November 4, 2008 at 8:12 amAre you loading it into cinema with the material editor?
/randy
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Delano Bryant
November 4, 2008 at 2:08 pmto be honest I’m not sure. I have a logo created in Photoshop with no background and ready to go.
I’m just trying too figure how to bring it into C4d.
Attitude – It takes 43 muscles to
frown and 17 to smile, but only
three for proper trigger squeeze!
(_E=mc2_) -
Randy Johnson
November 4, 2008 at 2:30 pmWell depends what you want…but I would say the most standard way to approach a logo is getting a spline outline and extruding. So you want to get a Vectorizer from Object:Spline Primitives:Vectorizer
Then in the attribute manager (bottom right) With the vectoirzer selected you can select a “texture” in the object tab click on the three … to browse. Then take that and place it in an extrude nurbs.Another option that may get what you are looking for is simply make a texture. Create a new material. Then in color or tab open the drop menu labeled “texture” and choose load image. Do the same in the alpha to loose the back ground.
/randy
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Adam Trachtenberg
November 4, 2008 at 3:51 pmDepends what you want to do with the logo in Cinema. If you want to place it on an object, like a decal, you’ll want to create a new material in Cinema and open the logo in both the color and alpha channels. Then place the material on your object.
OTOH, if you want to create a 3D object out of the logo you will either have to import splines (can export paths as *.ai files from PS) or else trace the logo with splines in Cinema. Then extrude the splines.
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Delano Bryant
November 4, 2008 at 11:17 pmI tried to save in Photoshop an AI? But it makes it a text file and when I try to bring that into C4d it just looks at me like I”m stupid. lol
Attitude – It takes 43 muscles to
frown and 17 to smile, but only
three for proper trigger squeeze!
(_E=mc2_) -
Jason Lanier brown
November 5, 2008 at 8:09 amJust finished a tutorial on taking a logo into Cinema from Illustrator….it might help a little
https://www.globalanimations.net/tutorials/tutorials.php
Vector Logo To 3D Logo
-J-
Jason Brown
Design Director
Global Animations
http://www.globalanimations.net -
Adam Trachtenberg
November 5, 2008 at 4:21 pmIt won’t work if you try to save the file; you have to use File>Export>Paths to Illustrator.
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Delano Bryant
November 5, 2008 at 6:51 pmi do that export. and it does it as a text.
Attitude – It takes 43 muscles to
frown and 17 to smile, but only
three for proper trigger squeeze!
(_E=mc2_) -
Delano Bryant
November 5, 2008 at 7:11 pmAwesome Tutorial. Is there a way to make a logo vector in Photoshop? I don’t have Illustrator.
Attitude – It takes 43 muscles to
frown and 17 to smile, but only
three for proper trigger squeeze!
(_E=mc2_) -
Brian Jones
November 5, 2008 at 11:27 pmPhotoshop saves ‘Paths to Illustrator’ exports in the ascii (text) format not the usual binary you are probably used to. C4D will still open it.
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