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MoGraph: How to create a video wall easily
I am using MoGraph to create what I would call a ‘video wall’. I have 75 photos of people that I want to map onto 75 TV shapes which I want to animate in various ways. I have the wall built using two cloner objects (one for columns and one for rows, nested). That all seems to work great.
My problem is: how can i easily map a folder of 75 individual .psd or .jpg files to the 75 TV’s? I would like to avoid manually assigning 75 separate materials, which (I think) would require me to not use a cloner object — is that right?
I tried creating a shader effector with a ‘multi-shader’ that had several shaders, each with a different photo. But I can’t get the any of the shaders to map to an object.
Thanks much for any help.