Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D MoGraph: How to create a video wall easily

  • MoGraph: How to create a video wall easily

    Posted by John on April 4, 2007 at 11:38 am

    I am using MoGraph to create what I would call a ‘video wall’. I have 75 photos of people that I want to map onto 75 TV shapes which I want to animate in various ways. I have the wall built using two cloner objects (one for columns and one for rows, nested). That all seems to work great.

    My problem is: how can i easily map a folder of 75 individual .psd or .jpg files to the 75 TV’s? I would like to avoid manually assigning 75 separate materials, which (I think) would require me to not use a cloner object — is that right?

    I tried creating a shader effector with a ‘multi-shader’ that had several shaders, each with a different photo. But I can’t get the any of the shaders to map to an object.

    Thanks much for any help.

    Adam Trachtenberg replied 19 years, 1 month ago 3 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    April 5, 2007 at 7:05 pm

    Here’s how I would do it:

    Create the wall with a cloner set to matrix mode.

    Create a material with luminance channel only.

    Place multi-shader in the luminance channel.

    Now you’ll need AE, QT Pro or similar, and a batch image processing:

    Batch rename your image files so they have consecutive numbers.

    Load the images into a processing app as an image sequence and save out as a movie file.

    Load the movie file into the multi-shader and click the “To Layers” button.

    Drop the material on your cloner.

    Create a Step Effector, set to affect color only.

    That should do it.

  • Curtis Doss

    April 6, 2007 at 2:10 am

    Would it be possible to change each image individually? Ie. could you make a wall of still photographs using this same process?

    Thanks in advance for your help

  • Adam Trachtenberg

    April 6, 2007 at 8:45 pm

    Sure, you could do the same thing with stills, but you’d have to load each image into the mograph shader which would be pretty tedious if you have lots of them.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy