Star Trek VFX: Recreating John Knoll’s Iconic Warp Stars without a Slitscan Camera
While ILM’s John Knoll originally used physical slitscan photography to create the Enterprise-D’s warp jump, we can achieve that same organic, colorful trailing look using CC Particle World and the Echo effect.
What you’ll learn:
- How to set up a 3D particle emitter and camera for the perfect “forward-motion” perspective.
- Using Advanced Composition settings (Shutter Angle & Samples) to mimic real-world camera motion blur.
- The “Echo Stacking” technique to create colorful Red, Blue, and Green light trails.
- Finishing touches with CC Radial Fast Blur for that soft, glowing 1980s broadcast look.
This is part of my series on the history of Slitscan and VFX. If you missed the deep dive into how this was done in 1987 without computers, check out the history video here.
Can’t see this video? Click here!
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