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Particular 2 Problem with Custom Particles and Orient to Motion
You see, this is my problem. When using Particular to emit a custom particle along a motion path it works ok until you look at the object exactly from the side. Then the custom particle (which is obviously flat) becomes so thin that it’s not visible anymore. It breaks the object.
The effect is always there and reproducable. Changing the particle amount doesnt help. Does anyone have an idea how to solve this? I know Particular very well but this bugs me already for weeks. I want to form 3D objects with this method but this “bug” makes it impossible to look at it from most positioins…
I mean I understand WHY it happens, it’s not really a bug, but it should be possible somehow to make a workaround for this.
Thank you
Dino Muhic – Media Producer
VFX – Motion Graphics – Web-Design – Or just ART
http://www.dinomuhic.com
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