Identity V Championship Japan Fall 2020 esports tournament in Japan

NetEase Games Used Blackmagic Workflow for IDENTITY V eSports Tournament

Blackmagic Design today announced that NetEase Games, a video game development company, used Blackmagic Design workflow for their live streamed Identity V Championship Japan Fall 2020 esports tournament in Japan. A number of Blackmagic products, including Blackmagic URSA Broadcast and ATEM Constellation 8K, were used as part of a complete streaming workflow by Tokyo’s PANDASTUDIO TV.

“Identity V” is one of NetEase Games’ most popular game titles, downloaded more than 200 million times worldwide. Dozens of “Identity V” esports tournaments of the multiplayer horror themed game are held worldwide, with 144 tournament winners participating in the Identitiy V Championship Japan Fall 2020, held in November 2020. The event was streamed globally and was watched by more than 8.7 million fans.

NetEase Games has used a studio in the PANDASTUDIO.TV for streaming job previous tournaments which have included many Blackmagic Design products, such as ATEM 2M/E Production Studio and ATEM 2M/E Advanced Panel switchers, DeckLink Duo2 capture and playback cards, HyperDeck Studio Pro disk recorders and Smart Videohub 40 x 40 routers. Through these workflows, NetEase was able to stream game play or hold online preliminary matches with teams and individuals playing remotely, instead of gathering in person.

For the Identity V Championship Japan Fall 2020 tournament, NetEase used PANDASTUDIO.TV’s existing Blackmagic Design workflow as their base streaming system and added URSA Broadcast and ATEM Constellation 8K to expand the tournament’s streaming capabilities and capture more game play and more teams.

Five Blackmagic URSA Broadcasts were used to capture players on stage. The camera output of those five cameras were sent to the ATEM Constellation 8K via a Smart Videohub 40 x 40 router, while an ATEM 2 M/E Advanced Panel was used for switching with PGM output sent to the third switcher for streaming.

Zheng XiaoXiang, a manager of esports department at NetEase Games, said: “We needed something that allowed us camera control in real time. There was a dance scene in the opening of the tournament, with dancers in the costumes of Identity V characters, and we wanted to capture the scene in good quality. With the ATEM Constellation 8K, we could do camera control from the switcher, as well as keep the cost low, so there was no other alternative. It was also really handy to use ATEM Camera Control Panel for camera control.”

“As for game footage, we used six cameras. In esports, there is a so called Observer, who is a cameraman inside the game. Their existence does not influence the game itself, while they change the view point of game freely and send game footage to a streaming studio. Their ability to capture good picture affects the quality of the game match greatly, so their role is important. We received game footage from smartphones and PCs from the observers and switched that with the ATEM 2M/E Production Studio.”

Also, for the tournament NetEase created a church on the main stage and on the set which included a large LED display. This was used to play the image of inside the church via HyperDeck Studio Mini to give more depth for the set. Also when each game was finished, the logo of the winning team was displayed. A Blackmagic Design ATEM Television Studio Pro 4K was used for switching church images and logos using a macro created for the tournament.

NetEase Games also shot behind the scene footage of players that day. Xu Xinyu, content director of eSports department, said: “We firstly planned to photograph behind the scene, but were told it was too dark to take photos so we decided to shoot a movie with a Blackmagic Pocket Cinema Camera 4K. Showing the movie received favorable reaction from fans of the players as they could see each player’s natural self which they are not able to normally see.”

Zheng added: “Our documentary team and I looked for a camera that was capable of capturing good images, even in low light situation. We chose the Pocket Cinema Camera 4K as it was portable and could mount on a gimbal, as well as take excellent images under low light. We shot in BRAW which was beautiful and without any noise. We did post production using DaVinci Resolve Studio.”

Besides what they used for their main streaming system, they brought many Blackmagic products for the tournament day. “We actually did not have to have the Smart Videohub as the ATEM Constellation 8K could receive camera outputs directly, however we brought two Smart Videohub 40 x 40. There are about 100 people involve in this tournament and they needed to check the picture at various locations in the venue. We used the Videohub to send program outputs to each display. We also used Video Assist 12G HDR to check if signals were really sent and received. We used many Blackmagic products for this tournament and they were necessary to make our entire operation for tournament smooth and successful.”


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