Hi,
I’ve got quite the same problem :
I created a cube from 6 2D layers textured and bump mapped with the CC Glass effect (anchor point at the center of the cube).
Inside of that cube, I created a point light that wiggles.
I want the property “light position” from the CC Glass effect to vary according to the light in the 3D space.
note : the light layer stands in a HD comp (no square pixels, 1440×1080) and the comp containing each face of the cube stand in a square pixels comp (1080×1080).
Hope I’ve been clear enough, and sorry for my english !