Forum Replies Created

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  • Wayne Waag

    September 17, 2015 at 9:25 pm in reply to: Sony Vegas Opening Crash

    Good, now a ts file. Right off the bat, I can see one problem with your 2 files, one is PAL at 25 fps and the other is NTSC at 29.97 fps.

    wwaag

  • Wayne Waag

    September 17, 2015 at 9:02 pm in reply to: Sony Vegas Opening Crash

    So just say it flat out step by step at this point because we aren’t communicating correctly

    I don’t know how much more clearly it can be stated in Graham’s post!

    would you make all attempts to supply one of the smallest Media files?

    Take your smallest media files (your ts and mp4 files) and upload them to Dropbox or something equivalent so that we can download it onto our computer and try and help. It can’t get any simpler.

    wwaag

  • Wayne Waag

    September 17, 2015 at 7:57 pm in reply to: Sony Vegas Opening Crash

    If one file says 8 hours to go and there are 71 more files, then obviously this is not going to work. Patrick, a problem we’ve had with trying to help is that you have not provided information that has been repeatedly requested. To date, no information on media properties. I posted an example very early in this thread. You tried to use Mediainfo, but said it crashed when trying to read information. However, you can read them in Vegas. This doesn’t make a lot of sense. A few posts ago, there were 32 files, now 71. You did indicate somewhere what your files were recorded at 720 60P. Transcoding them should not take that much time, unless they are extremely long or your computer is really slow. At this point, we really have no solid idea about your project because of your reluctance at providing some very basic information. I suggested that you might upload a sample file so that others could have a look at it to confirm there is a problem with the files. At this point, perhaps the best thing for you is to just start over, making sure that you backup your project along the way so that you can revert to a previous version if a problem arises. Perhaps someone else can suggest a better alternative.

    wwaag

  • Wayne Waag

    September 17, 2015 at 3:04 pm in reply to: Sony Vegas Opening Crash

    Okay making sure, do this with every single file from the project?

    I would. Just let it process all night if necessary. Once the transcoding begins, you can walk away. Let me emphasize once again, that this is no guarantee that your problem will be solved. At least you will know that the media files are completely “acceptable” to Vegas and that they are not the problem.

    wwaag

  • Wayne Waag

    September 16, 2015 at 9:22 pm in reply to: Sony Vegas Opening Crash

    Okay now where is this radio option?

    The buttons in your image–At cursor, events, at intervals, etc. The round button you simply click on.

    wwaag

  • Wayne Waag

    September 16, 2015 at 8:26 pm in reply to: Sony Vegas Opening Crash

    You need to select “At Events”, not “at cursor”. Remember to select all of your events on the timeline first.

    wwaag

  • Wayne Waag

    September 16, 2015 at 5:05 pm in reply to: Sony Vegas Opening Crash

    OK here are the steps using Vegasaur.
    1. Open new project, drag all of your clips onto the timeline, and then save.
    2. I’d Suggest you add the Vegasaur icon to the Toolbar. Otherwise, it can be found under View|Extensions.
    3. To get started, Select all events on the timeline.
    4. Select Vegasaur|Timeline|Markers. Under the Create tab, Type:Region, Label:Active Take Name, Radio button: At Events. Then Apply. You will see regions created around each event with the name of the event.
    5. Now the transcoding. Select Vegasaur|Render|Transcoder. Window should be blank. Select Add. Under Source Tab, right-click inside window and select Regions. You’ll see the regions corresponding to the files. Make sure you click on the little box at the top with check mark which will select all the regions. Then OK. Move to Renderers Tab, select green plus button which will bring up the renders dialog. Select your template–the one suggested by Aaron seems fine. Finally move to the output tab and select an output folder and hit OK. You will now see all the events to be transcoded, along with renderer and template and status being “queued”. At the top select Render and the transcoding will begin.
    6. And finally, batch replacement. I would first test this on the project from which you did the transcoding. Select Vegasaur|Render|Replace Media. If you don’t see the Source and Target extensions already included when you scroll down, you’ll have to Add them using the center boxes and the Green + button. Make sure they are selected (source and target extensins will be blue). Then check the Folder option and Select the folder containing your transcoded files. Then OK and you should see the files that have been replaced. If you bring up the batch replacement window again you can restore back to the original media.
    7. Once you’ve verified that it works, open the original project and do a batch replacement.

    I would first test this procedure using some audio files that will render quickly. E.g. transcoding wav to mp3. Once you’re comfortable with the process, then apply it to you video files in need of transcoding. Again, good luck.

    wwaag

  • Wayne Waag

    September 16, 2015 at 1:41 am in reply to: Sony Vegas Opening Crash

    Install it and take some time learning to use it. I can give you an outline of the steps required, but you will need to learn exactly how to do it. It’s not difficult, but it does require some time on your part.

    wwaag

  • Wayne Waag

    September 15, 2015 at 9:49 pm in reply to: Sony Vegas Opening Crash

    I take it that you don’t have Vegasaur. If you did, it would be a very simple process. I believe they still offer a 30 day free trial, so you might consider that. If not, I suggest you simply do it one file at a time. It may not be the fastest, but it is the safest and doesn’t require scripting. Import your first file into a new instance of Vegas. Then render to the same file name using the render template suggested by Aaron. Then open your “bad” project and replace the first file with the one you just rendered. They will have the same name, but the extensions will be different. Repeat the process for the remainder of your files. This is not the most elegant way to do it, but it is simple and will work. If you can successfully do this for all of your files, then you at least know that corrupted files are not the issue. An alternative would be to transcode your files using 3rd party software to an avi using a lossless codec such as Lagarith. You can search the tools section on Videohelp.com.

    wwaag

  • Wayne Waag

    September 15, 2015 at 6:58 pm in reply to: Sony Vegas Opening Crash

    First, how many files do you have in your project?

    wwaag

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