Wow! It works just perfectly. And also – Dan Ebberts himself!
Seriously, thank you.
OK, final question. How would you make it so that its rotation is aligned with those points? Sorry, I don’t know how to put it… If you imagine every point on the Start-End segment and the “End” point moves within couple of frames, all those imaginary points would be further away from “Start” (which now works), but they would also rotate around the “Start” point, so they are still on the Start-End line. I hope it makes sense like that.
Maybe I could just use the Fractal Noise effect on a bigger solid and rotate it using classic transform options, but I don’t know – it sounds a little bit clumsy. Any advice?