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  • Vincent Rosati

    January 26, 2007 at 5:56 pm in reply to: Scratch Disks

    PS Main Menu – Photoshop/Preferences/Plug-ins & Scratch Disks…
    I’d try setting your First Scratch Disk to your secondary drive. Than, your Second Scratch Disk to your main OS drive.
    Restart Photoshop for the changes to apply.

  • Vincent Rosati

    January 25, 2007 at 6:51 pm in reply to: SmartObject’s

    If you copy a vector object from Illustrator and paste it into Photoshop you’ll be prompted with an option to place the object as a Smart Object. Unless you have some particular file structure in place, you should keep your AI file (the Smart Object source) in the same project folder as your PSD project.

  • Vincent Rosati

    January 16, 2007 at 5:46 pm in reply to: Spine

    ..or simply, open the Spine JPG in Illustrator or Photoshop and save as EPS.

  • OUCH! If it’s the AI file that is damaged, and it’s CS with PostScript, you might be able to recover it by opening the file in Acrobat, Save it as a PDF to be opened with Illustrator.

    Note: I’ve seen Illustrator fail to open AI & EPS files, reporting that they are corrupted. Usually a system restart will allow these files to be opened.

  • Vincent Rosati

    January 15, 2007 at 6:53 pm in reply to: Spine

    Do you have a ‘photographic’ or rendered spine image? If the client needs a photo, they’ll have to budget for a photo. If a vector is more suitable, I’d try a Google Image search for some reference material. Than, redraw or Auto-Trace (Illustrator CS2). If you don’t have AI CS2, you can perform a sort of auto-trace in Photoshop. Use the wand tool to make the selection, open the Paths tab and click the ‘Make Path From Selection’ button. Than, export the paths to Illustrator. Also, in Photoshop, the Cutout filter can help to prepare raster images for vectorization.
    You can sometimes find a cheap copy of Art Explosion on e-Bay. That’ll have a ton of vector clip-art.

    ..just some ideas on how to create something out of.. very little. Which is often the case for graphics production people.

  • When exporting the PSD from Illustrator, make sure ‘Write Layers’ is checked in the Options. (Of course, you’ll need to have your AI file arranged in layers).
    As far as applying blur to multiple layers in PS.. I’m not sure. You could apply the blur to your first layer, than Cmd+F to the remaining layers…

  • From Illustrator, export a PSD at 72 DPI. Open the PSD in PS, rasterize each layer, and resave the file. Vector graphics generally lose some sharpness when rasterized.
    Your edges will look a bit nicer if you rasterize on to a solid background, rather that on a transparency.

    Depending on your process, you might need to ‘deflicker’ the layers before opening the images in a video editing app. (…if the final product will be viewed on a CRT.)
    I found a nice PhotoShop action called ‘Deflickerator’ which does the job.

    For better control with compositing graphics for video you may need to explore After Effects.
    Also, I haven’t fully explored this but, when bringing graphics into Premiere I sometimes add Gaussian Blur – 0 or whatever the smallest number is to force a rendering on the imported material.
    Hope this helps.

  • You probably can drag your object into the ‘Brushes’ palette. Choose – ‘Pattern’ brush. Set the ‘Fit’ to ‘Add Space’. Now you can brush with this object, or apply the brush to an existing path.
    Hope this helps.

  • Vincent Rosati

    January 8, 2007 at 6:01 pm in reply to: Strokes

    In your Stroke palette, set Cap to Round and Join to Round (with the object selected). Also, I think in CS2 you can make adjustments to the Mitre Limit of a join, this will also adjust the spikes.
    One more thing – Sometimes this ‘spiking’ is caused by unnecessary points near the join, check it out.
    I hope this comes close to answering your question.

  • Vincent Rosati

    December 22, 2006 at 5:59 pm in reply to: How to flatten a multiplied layer?

    Well, you’re on the path to expert status… Anyway, It sounds like you want Transparency to behave the same as Multiply, I don’t think you’ll be able to do that and achieve acceptable results.
    Could you – Duplicate the PSD to create a stunt file, than flatten just the components that make up this Multiplied element – The multiplied layer and the target layer. Than, reinsert this prepared and flattened layer into your project?

    Of course, you could do this within the original file. I just like to do stunts in another file. : )

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