Forum Replies Created

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  • Tylor Larson

    April 8, 2013 at 3:08 pm in reply to: Printing Image Quality

    what is the DPI of the images you are placing inside of Illustrator? they should all be 300 DPI.

    what version of illustrator are you running.

    Ty

  • Tylor Larson

    April 5, 2013 at 1:25 pm in reply to: expression to emulate a bobber floating in water

    sweet that did the trick. i cant thank you enough!

    Ty

  • Tylor Larson

    April 4, 2013 at 10:49 pm in reply to: expression to emulate a bobber floating in water

    SWEET!!! that is what i was looking for…

    one last issue. I’m using this on a script on a piece of ice that starts out as a sheet of ice and then shatters into pieces and floats away. so i need to be able to keyframe the expression to go from no moment to moving. i was wiring the variables to sliders but then remembered that the sin.math is still producing a value. any ideas?

    i really need to get around to studying your website. just been so busy.. thanks again … you are the script master

  • Tylor Larson

    April 4, 2013 at 10:29 pm in reply to: expression to emulate a bobber floating in water

    SWEET!!! that is what i was looking for… i really need to get around to sitting down and studying your website. just been so busy.. thanks again …

  • Tylor Larson

    April 2, 2013 at 7:05 pm in reply to: background render

    cool, thanks for the links…… i really love BKG Render Pro… being able to fire up a render in the background and then reopen after effect is key to and upcoming project.

    Ty

  • Tylor Larson

    April 1, 2013 at 10:05 pm in reply to: expression to emulate a bobber floating in water

    that is funny…originally I had that in place but, i need it to ease into a value and then pick up speed coming out of that value…

    https://www.youtube.com/watch?v=s1By341ulxs

    … note how the buoy rocks back and forth. maybe Im over thinking this.

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  • Tylor Larson

    April 1, 2013 at 7:49 pm in reply to: expression to emulate a bobber floating in water

    yea the camera is pointing down at the water directly from above.

    This kind of works… the only issue I’m having is that it simple rocks back and forth in the same way… which im guessing is because of the sin wave… is there any way to make this rock a little more naturally?

  • … i thought of the same thing.. but i was trying not to create extra elements,… it just bugs me that i can do it in illustrator, but not in AE. i have gone so far as to make AI files and then import them so i could have the space… I’m animating it as a write on effect… having it punch on one letter at a time.. so i used a linear wipe with hold frames to reveal the later one letter at time.

    again i was hoping it was something i was doing wrong.. but it looks like other users are having the same issues.

    TY

  • in my original post i said i was on a mac. cs 5.5

  • no dice…

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