Forum Replies Created

Page 11 of 16
  • Tyler Paul

    December 13, 2006 at 7:46 pm in reply to: Rubik’s Cube

    I’ll just throw my thoughts out here and see if anything sticks but alas your most likely right.

    You’ve got 26 comps for each indivisual cube

    You could use the nine expression plugins for layer selection to represent the cubes on a specific side. Which side you would like turn will also be set buy an expression plugin of some kind. Even a numerical value to represent the front back left…. would work

    The position of each cube will always land on specific points on a 3X3X3 grid.

    By using the current positions, layer selection, and expressions you can asign which 9 comps you’d like to parent together and then spin them.

    When the spin is complete all nine cubes will again land on those specific points on the grid and you can reassign spin again.

    Anyone think that might work or see where I would hit a snag?

  • Tyler Paul

    December 13, 2006 at 7:46 pm in reply to: Rubik’s Cube

    I’ll just throw my thoughts out here and see if anything sticks but alas your most likely right.

    You’ve got 26 comps for each indivisual cube

    You could use the nine expression plugins for layer selection to represent the cubes on a specific side. Which side you would like turn will also be set buy an expression plugin of some kind. Even a numerical value to represent the front back left…. would work

    The position of each cube will always land on specific points on a 3X3X3 grid.

    By using the current positions, layer selection, and expressions you can asign which 9 comps you’d like to parent together and then spin them.

    When the spin is complete all nine cubes will again land on those specific points on the grid and you can reassign spin again.

    Anyone think that might work or see where I would hit a snag?

  • Tyler Paul

    December 13, 2006 at 5:37 pm in reply to: Rubik’s Cube

    Holy crappers, talk about collective conciousness. Not an hour ago I was sitting in a waiting room thinking “I wonder if I could make a Rubiks Cube”. I enter my apartment and BAM there’s your post. Good luck on finding a solution I’ll be thinking about it as well.

    * * *
    “Life Should Come With Backround Music”

    -Brown Sugar Studios-

    Tyler Paul’s Toonificator V3.0Example Clip

  • Tyler Paul

    December 13, 2006 at 5:37 pm in reply to: Rubik’s Cube

    Holy crappers, talk about collective conciousness. Not an hour ago I was sitting in a waiting room thinking “I wonder if I could make a Rubiks Cube”. I enter my apartment and BAM there’s your post. Good luck on finding a solution I’ll be thinking about it as well.

    * * *
    “Life Should Come With Backround Music”

    -Brown Sugar Studios-

    Tyler Paul’s Toonificator V3.0Example Clip

  • Tyler Paul

    December 13, 2006 at 12:51 am in reply to: model planes on greenscreen

    Correction, HE’S not trying to recreate a starwars battle.

    All and all the steadyshot on a mini dv should really help in creating a smooth movement and slowing down the footage is a vital.

    Good luck!

  • Tyler Paul

    December 13, 2006 at 12:27 am in reply to: model planes on greenscreen

    No dude, it may be harder than I think since I’m not actually doing it but it should look pretty nice. You don’t need to run over from the other side of the room. Just a couple feet away to a close up should suffice assuming your model is small enough. A simple swing of the arm can to be use to make it look like your plain came from over head and is diving down decending down on you. Or make a make shift dolly with a tripod if ya want to do a more head on aproach. (An office chair and a tripod on a smooth surface should work)

    As the post said below mine, slow the footage down to create the illusion of mass. I don’t recall specific names but I know there are plugins that allow you to slow down footage and it fills in the extra frames to make very smooth movements no matter how much you slow it down.

    You’re not exactly trying to recreate a starwars battle here. This is certainly what I would try… in fact I think I will.

  • Tyler Paul

    December 13, 2006 at 12:05 am in reply to: Compositing question… blending Many Images

    Nice!

  • Tyler Paul

    December 13, 2006 at 12:05 am in reply to: Compositing question… blending Many Images

    Nice!

  • Tyler Paul

    December 12, 2006 at 10:47 pm in reply to: Compositing question… blending Many Images

    I think (keyword think) if you do two images at a time with a 50% transparency on the top image. Then combine all those comps two at a time. And then combine all those two at a time the end result should be about 5% of each image. I just tested it out and it seems to work well. I’d imagine there’s a better way but I don’t know what it is either.

    * * *
    “Life Should Come With Backround Music”

    -Brown Sugar Studios-

    Tyler Paul’s Toonificator V3.0Example Clip

  • Tyler Paul

    December 12, 2006 at 10:47 pm in reply to: Compositing question… blending Many Images

    I think (keyword think) if you do two images at a time with a 50% transparency on the top image. Then combine all those comps two at a time. And then combine all those two at a time the end result should be about 5% of each image. I just tested it out and it seems to work well. I’d imagine there’s a better way but I don’t know what it is either.

    * * *
    “Life Should Come With Backround Music”

    -Brown Sugar Studios-

    Tyler Paul’s Toonificator V3.0Example Clip

Page 11 of 16

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