Forum Replies Created

  • Tariyel Seyidov

    August 8, 2022 at 9:16 pm in reply to: Get value for expression from Info panel.

    Thanks for the hint. This could be a solution if I know the range of the maximum and minimum distances from objects to the camera.

  • Hello. I myself encountered this problem in the After Effect and looking for a solution to the “halo” problem on the Internet, I found nothing but to use the Frischluft Lenscare plugin.

    Here is my solution to this problem:

    Available render and z-depth render.

    I separate the top sharpnessed layer. And at the bottom blurry layer, I displace the edges inward like effect contrary “bulge”.

    Pre-create an additional layer of zdepth with a small blur (Fast Box Blur =3). We call this invisible layer “blurZdepth”

    1. The upper sharpnessly layer is separated from the lower layer using the “set matte” effect (layer zdepth, luminance). 2. Then on back layer for blur we put two “displacement map” effects with our map layer “blurZdepth” and one “your blur”* effect on the layer with your parameter equal to the number =N. The first “displacement map” with a parameter equal =N (delete halo around left and top). The second with the parameter (minus) – N / 1.5 (delete halo around right and bottom).

    * On both layers (upper sharpnessly and lower blurry), you can install a “Camera Lens Blur” with the desired settings for the texture z-depth.

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