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  • Tom Gomez

    January 6, 2011 at 10:40 pm in reply to: Using text from layer names to populate expressions

    Dan you’re amazing. Very much obliged. Your magic has found its way into many of my animations. THANKS!!!

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  • Tom Gomez

    January 6, 2011 at 4:13 pm in reply to: Pro color correcting with Adobe?

    Yes, there are definitely ways to go from Premier to Color… But there are also challenges. For example: ProRes 4444 is super and Color and FCP love it (great solution for indie filmmakers for lots of reasons), but Premier, even with the new engine, doesn’t seem to love it so much… which might mean some unwanted recompression along the line. Has anybody tried it?

    And, Color itself (as wonderful and powerful as it is) has hardly been updated since Apple got it. Apple’s too busy making iPads! 🙂

    I’m just dreaming of a smooth round trip… a fully slick, fully supported solution from Adobe…

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  • Tom Gomez

    January 6, 2011 at 2:57 pm in reply to: Pro color correcting with Adobe?

    That’s kind of my feeling as well. I love the plugins, and they are freaking awesome. I was especially amazed by Looks actually.

    But working in a full-blown color corrector like Color sort of blew my mind as to the possibilities that a non-cc-specialist like me could achieve.

    For a long format project, I think I’d still hire a colorist (in the end, it’s always about the person behind the “wheel”), regardless of what software I had. But wouldn’t it be awesome if it was a completely seamless/lossless/updatable/etc. round trip from Premiere? Right now I’m wishing I had edited my feature in Premier instead of FCP. But the two Colorists I’m considering are both set up with Color, and are used to the FCP workflow.

    (And, even with the DaVinci software at just $1000, the full DaVinci setup is like $30,000. You can get set up with Color, with a control surface, for far cheaper and get similar results. It pushes smaller shops and Colorists to Color, and from what I’m seeing, pushes indie film types to FCP.)

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  • Tom Gomez

    January 6, 2011 at 4:04 am in reply to: Pro color correcting with Adobe?

    Yes I love Colorista. And Magic Bullet Looks. Awesome. Used them with glee on some commercials and a movie trailer. But I’m still hoping that there’s a full-blown color correction tool—with primaries, secondaries, a variety of color keyers, control surface, ability to adjust/update whole scenes, gui designed for big projects, etc.—in Adobe’s deep vaults waiting to be unleashed.

    There are folks buying FCP Studio just for Color, and doing super high end grading with it. I’m tempted to buy Da Vinci Resolve (about a grand from BlackMagic). But for me, something like that from Adobe would fully complete the Adobe production package, give smaller shops a huge edge, and bring lots more feature movies to the Adobe platform.

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  • Tom Gomez

    January 6, 2011 at 3:47 am in reply to: Scalar error

    Rookie mistake! 🙂

    Thanks Dan.

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  • Tom Gomez

    January 5, 2011 at 1:08 pm in reply to: Scalar error

    Got a similar problem that is blowing my mind!

    The simplest expression in the universe…

    Layer with a rectangle shape. I want the y position (inside the shape) to move in concert with a percentage that is being generated by a numbers effect on a different layer. The range I want for the y is 0 to -130.

    Below is my expression.

    Either I get a “no property or method named 1” message or an “out of range” message.

    I can get it to work easy with the position value of the whole layer, but I want to use that for other types of movement. HELP!

    thanks,

    Tom

    x=thisComp.layer("GRAV percentage").effect("Numbers")("Value/Offset/Random Max");
    y=(130*x/100)*(-1);
    [value[0],y[1]]

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  • Tom Gomez

    January 1, 2011 at 8:41 pm in reply to: 3d line between to nulls – REVISITED

    PS. And change the line’s y rotation to 90.

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  • Tom Gomez

    January 1, 2011 at 8:29 pm in reply to: 3d line between to nulls – REVISITED

    Here’s my solution…

    Not elegant maybe, but works great. I’d love any feedback or enhancements.

    This set of expressions will allow you to make a 3D line between any two 3d layers you stick it between. It will respond to depth of field, moving layers, etc. with no stacking issues and no need to use beam filter. The nice thing is that you can modify it so your line could have all kinds of effects or change shape, etc.

    1) Stick a rectangular shape layer (with 3D checked and position dimensions separated) between any two 3D layers (that have position dimensions separated). The anchor of your shape layer should be (0,0,0).

    2) Make the width of your rectangle exactly match the distance between those layers with this expression. (You need to apply this expression to JUST the width parameter of the rectangle.) I did it this way:

    In a SLIDER:

    point1=this_comp.layer(thisLayer, -1).position;
    point2=this_comp.layer(thisLayer, 1).position;
    length(point1, point2)

    In my rectangle in the size parameter:

    temp = effect(“Slider Control”)(“Slider”);
    [temp[0], value[1]]

    3) Put the shape exactly between the two layers in 3D space.

    In X:
    (thisComp.layer(thisLayer,-1).transform.xPosition+thisComp.layer(thisLayer, 1).transform.xPosition)/2

    In Y:
    (thisComp.layer(thisLayer,-1).transform.yPosition+thisComp.layer(thisLayer,1).transform.yPosition)/2

    In Z:
    (thisComp.layer(thisLayer,-1).transform.zPosition+thisComp.layer(thisLayer,1).transform.zPosition)/2

    4) Orient the layer so it exactly connects the two other layers:

    In ORIENTATION:

    lookAt (thisComp.layer(thisLayer,-1).transform.position, thisComp.layer(thisLayer,1).transform.position)

    Again, I’d love any suggestions. Thanks!

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  • Tom Gomez

    January 1, 2011 at 7:02 pm in reply to: Animating a rope with ends tied to 2 moving objects

    Great stuff! Any thoughts on how to cater this to 3d? Please see this thread if you have a second…

    https://forums.creativecow.net/thread/227/17155

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  • Tom Gomez

    January 1, 2011 at 6:31 pm in reply to: 3d line between to nulls – REVISITED

    That’s a super solution. But I’m hoping there’s a way to make something magic like that work in 3D…

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