Tobias Kraze
Forum Replies Created
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Interesting approach. Thanks for sharing it!
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Tobias Kraze
January 3, 2011 at 10:11 am in reply to: AE Audio desync that is killing me (for ages!)Hi Attila,
I am having the same problem, and my guess is that this is actually audio hardware related. I have used onboard audio and cheap sound cards, and never got quite rid of the problem.
One thing that seemed to help was to decrease the buffer in the audio buffer settings (in CS4 it’s in the preferences/Audio hardware/settings), so you might want to try that.
Hope that helps.
-Tobias
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Hi there,
Please see my previous post for a detailed explanation. I haven’t found any other solution other than this workaround, and to be honest I didn’t pursue it any further.
Feel free to contact me if you are still having trouble with it. If you found some kind of solution to this problem then please post it as it might come in handy for other users. Thank you 🙂
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Might be a bit old, but better late than never 🙂
Have you tried decreasing the buffer size in the “audio hardware settings” (edit/preferences/audio hardware/settings)? I have had the same problem until I played around with different values. Basically the latency of the sound card cause problems. This fixed the problem for me ONCE. Now, I have that problem in CS4 again, and setting different buffer sizes doesn’t seem to help anymore.
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Hello Dave,
Thanks again for your thoughts. My initial post might have been misleading. I actually meant that I wanted to import a project that someone else is working on, not a group of people working on the same project. I was thinking of something that is possible in, for example, maya, where a number of 3d objects can be imported in a kind of read-only mode, and upon reloading the scene the referenced files are reloaded as well.
Thanks,
Tobias -
Thank you Dave. That was kind of what I expected, but I felt like trying anyway 🙂
One solution might be to use extensive scripting and update each layer based on layers in a different project, but I don’t have time to try that.
Again, thanks.
Tobias
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I kind of found a solution / workaround for this problem. I’m just posting the solution here for anyone who has the same problem.
One way to pass script arguments/variables on the command line is by creating a temporary file in the .bat file and have the after effects script read this file. This way you can set up the
e.g. the test.bat would look like this:
echo %1 > temp.txt
afterfx.exe -r “\test.jsx” and the test.jsx file would start like this:
var tempFile = new File(path to temp.txt file);
tempFile.open();
userVar = tempFile.read();This way you could even create a list of configuration parameters and then trigger the after effects script. To pass a variable/string to an after effects script this way you would just have to trigger the .bat file:
test.bat myStringI used it to pass the name of the project file that the jsx file should open, and therefore manage batch rendering with variable project file names AND a custom script.
Regards,
Tobias -
Thanks everyone for your help. I guess I should rather refrain from doing what I wanted to do, and just use it for training purposes 🙂
Regards,
CowArt -
Hi Mark,
Thanks for your opinion and suggestions on this topic – really appreciated.
I should explain in greater detail what I am planning to do: I want to create trailers based on released movies (DVD/mpeg2 footage). Using stock footage in that regard is not really an option for me. I know the technical and artistical implications and difficulties, but I want to show my ability to build up a story, tension and participation within a certain time frame (trailer length), and I absolutely lack professional footage. I could start shooting everything myself, but that would not enhance my editing skills and take a lot of time and money which I don’t have at the moment – and it’s the editing part that I want to present. I want the employer/client to show that I can make a trailer based on footage that is not my own, hence where I did not have any influence on the shooting etc.
This is more like using a 3D rig from someone else to start a 3d animation showreel that just focuses on animation, not rigging.
Thanks for your help.