Forum Replies Created

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  • I’m not fluent in expressions. I know enough to get by (wiggle, parenting, etc). Could you explain what’s in the parentheses?

  • Oh, I get it. I thought you were suggesting getting rid of the positive keyframes and just holding the keyframe for the rest of the comp. Silly me.

    Well, your 360 vs. negative idea worked beautifully, so far as I can tell. Thanks a ton!

    Any idea why it would have done this?

  • 360. Not positive. You’re a genius.

    And I don’t want to hold the last negative keyframe because there’s more movement after it. The track would get thrown off.

    But thanks for the fix! I’ll try it and report back.

  • Tim Parsons

    June 11, 2013 at 3:04 pm in reply to: Looking to reduce Moire effect on video

    Go to https://www.curiousturtle.com/ and send them an email explaining the broken link. they sent me the zip file with instructions

  • Audition is not quite like SoundBooth, so you will have to adapt your workflow. In my experience, it’s been best to send individual clips to Audition from Premiere. This is especially good if there is any possibility whatsoever of changing your video edit. You can send multiple individual clips, edit them (be sure to save presets for Suzy, Joe, and Billy so you can quickly repeat the processes), and save them. That way, you don’t have to mess with Multitrack (it’s already multitracked in Premiere). As far as noise print, you’ll have top do it to each clip, but so long as you do clips that have the same noise one right after the other, you shouldn’t have to re-define the noise all the time.

    Hope this helps!

  • Tim Parsons

    February 6, 2013 at 3:36 pm in reply to: Adobe Soundbooth CS5 ASND files are huge (14+Gb)!!!

    Yeah, unfortunately, it’s as I feared. I found some answers on the Adobe forums. It does save unique copies within the .asnd file. Apparently, you can even change the .asnd to .zip and extract the audio files!! It’s ridiculous, I know, which is why Audition got added to CS5.5. That’s the best solution.

  • Tim Parsons

    January 30, 2013 at 6:44 pm in reply to: 2D position coordinates of a 3D layer

    This post is just to set the email notifications…. OK, set.

  • Tim Parsons

    January 30, 2013 at 6:43 pm in reply to: 2D position coordinates of a 3D layer

    Zombie thread! What if the object isn’t what’s moving, but the camera is?what if I have a 3D object just sitting there, and the camera is the thing moving around, and I want a 2D position (like a lens flare or something) to follow it??

  • Tim Parsons

    April 12, 2012 at 3:42 pm in reply to: LASTCLIP.txt not behaing well across multiple cards.

    Thanks for the explanation. I appreciate the time (and patience) put into your responses.

    The biggest thing I am concerned about is in searching for clips, such as when a clip is offline (using Premiere CS5.5 on a PC, btw). If I re-link the wrong clip (same name as the right one or a handful of other incorrect clips) things get messed up.

  • Tim Parsons

    April 12, 2012 at 1:26 pm in reply to: LASTCLIP.txt not behaing well across multiple cards.

    Because it increases the odds of repeat file names, and that makes no sense whatsoever. Panasonic knew that shooting would fill multiple cards, and they designed P2 to be as versatile and powerful as possible. It just makes sense to continue the sequential naming system.

    Tell you what: I can’t seem to find much online that talks about the lastclip.txt in any detail whatsoever, much less its behavior when jumping to new cards. Show me where it says it is normal to start over at 0001.

    Until then, I can’t believe that such a simple and undeniable beneficial function was left out of such a powerful system.

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