Hi Adam,
Thanks for giving your suggestion. It seems I have not shared my issue correctly. I have a 3d model of building that I have converted to spline. The 3 lights I have cloned are required to travel on the spline with some time offset, not at the same time. To make them run on the spline I somehow needed this “Align to Spline”, if there is other way around. I would be glad to hear from you.
When I created 3 instances of light using Cloner and instructed Cloner to follow this spline, all 3 lights are moving simultaneously, not with some time gap as intended. I used delay effector, but I must have made some mistake in the workflow.
Note that my intention is to export the 3d data into After Effects where I will use Optical Flare to be guided by the positioning of these lights.
Below is my C4d file for you to look at.
10686_buildingclonedlights2.c4d.zip