Hi Ted.
Thx for that. I looked at those. They seem to explain how you can simulate camera moves for a still (or video Layer) that already display some sort of geometry or right angled walls and how to make those appear more 3D. It’s not quite what I’d like to do unfortunately.
My imagery will just not show a room or alley (could be anything), but it has to take up the shape of the inside of a box – it will distort and that does not matter. Does that make sense? I have attached an image: you see that the image does not continue between the wall and the floor and ceiling respectively, but that is what I’d like – a bit like if you’d wrap an image around 5 sides of a cube
Thx,
Sven
