Forum Replies Created

  • Svenja Frahm

    May 13, 2009 at 9:18 pm in reply to: Illustrator files in texture Channel

    probably… but why does R11 not do it the same way?

    mmmh might drop maxon an email then..

  • Svenja Frahm

    May 13, 2009 at 3:07 pm in reply to: Illustrator files in texture Channel

    here a screenshot of my test in R10:

    it is an illustrator cs4 file and renders fine!

    Here the same thing in R11:

    I agree that when importing ai files as splines, i would have to save them in version 8 in order to work…

    Anyway, that’s not the point… i cannot load any ai (or other vector format) file into a texture Channel in R11.

    ——–

    Just for fun i’ve just tried to use an ai version 8 file in R10 and i get the same result like in R11 with any ai file…. black texture.
    so maybe it was a lucky coincident that cs4 files worked in R10?!

  • Svenja Frahm

    May 13, 2009 at 8:33 am in reply to: Illustrator files in texture Channel

    no, i am not… i just tried it again in R10 and it works fine.
    I create a new material and load my illustrator file (cs4) into one of my texture channels and it works.

    But I tried it in version 9 yesterday and it didnt seem to work in there as well… or cs4 ist just too new for release 9 to work… will test it again with an ai file saved in a lower version tomorrow.

    But still – it used to work in R10 and now its gone…

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