Forum Replies Created

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  • Steve Roberts

    January 11, 2010 at 2:05 am in reply to: Missing frames after render

    How are you playing the movie? It may be too big for your computer to play back smoothly. If so, you should compress to a codec your computer can play if that’s what you want. We’ll need more details on your needs before we continue.

    Anyway, import it into AE again and check for missing frames.

  • Steve Roberts

    January 11, 2010 at 2:03 am in reply to: HD 4:3 no black bars

    Your original comp is 16×9. Wide.
    The client wants 4×3, which is 16×12. Narrow.
    You made a mistake by working in 16×9, or your client changed the specs late in the project.

    You have two choices if you want no black bars:
    1) squeeze the original so it all fits on the screen. This will look strange.
    2) cut off the left and right sides of the original. This will lose image on the sides.

    Here is one way to render:
    1) drag the comp into a new DV NTSC comp.
    2) scale so the original comp fills the new comp (cmd+opt+f), or scale so the original comp is cut off on the sides (cmd+opt+shift+G).

    If you can convince the client to use black bars, then scale the original comp (in the new comp) using cmd+opt+shift+H.

    Render the DV NTSC comp.

  • Steve Roberts

    January 7, 2010 at 2:43 pm in reply to: Particles of arrows

    Guess I’d better click “options” more often … I tend to ignore it. Bad Steve!

    Thanks, Roland.
    Steve

  • Steve Roberts

    January 6, 2010 at 12:23 pm in reply to: Mercury Jones Credit role?

    You could contact Mercury Jones — the site is still there, but with no presets, apparently.

    Have you Googled “credit roll” and “after effects”? Maybe add “flicker free”?
    also:
    https://mograph.net/board/index.php?showtopic=12708

    By the way, did you know that a credit roll should move at at multiple of the frame rate? For 24fps, it should move at 24 pixels per second, or 48, 72 and so on.

  • Steve Roberts

    January 6, 2010 at 2:41 am in reply to: Particles of arrows

    … but it would be a neat feature!

  • Steve Roberts

    January 6, 2010 at 1:44 am in reply to: Particles of arrows

    That makes two blind fools … I can’t find it either.

  • Steve Roberts

    January 5, 2010 at 11:48 pm in reply to: How can I recreate this?

    Hmm … try making one skewed rectangle that flies around and into position. Precomp, then use echo to echo it. Or dupe it and slide each duped layer a bit in time to get a trail. The rest can be done with brute force: make some thin rectangles, move them out from center of frame, add directional blur to them, add a lens flare, animating its brightness, then take the text and scale it out from center as you animate its opacity.

    Any questions? 😉

  • Steve Roberts

    January 5, 2010 at 4:36 pm in reply to: Keying, alpha and transparency

    It depends on Vegas. You might need two output modules: one for RGB, one for alpha. Then you might matte them together in Vegas.

    (I don’t use Vegas)

  • You can also switch off “Modify Alpha” in the Colorama controls, no?

  • Well done, Michael!

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