[Herb Sevush] “Oliver –
Thanks for all your comments, and especially for the original article that started this thread.
I think the time has come for a thread like this. I think it is important to know what are the limitations and problems faced by editors who like and use FCPx in order to properly evaluate it.
Every NLE has it’s plus and minuses, even to it’s most enthusiastic users, and getting a sense of where the problems lie is important to anyone trying to evaluate it. It’s one thing to hear about pitfalls from those who don’t like it, and that information is valuable, but the criticism from those who do like it and use it is, if anything, more necessary when trying to gauge it. Seeing how Apple addresses those issues in upcoming releases will be a crucial part of that process.”
I’ve been using FCPX on a variety of projects over the last couple of months, long form event documentary, corporate promos, highlights video etc. The biggest issue for me has been stability before the .01 release. But I did expect problems in that area, the .01 release has improved stability considerably.
I can honestly say I haven’t hit any major roadblocks so far in editing terms, creatively it hasn’t stopped me doing anything I wanted to do and in many respects it has helped.
There’s certainly been a lot of “think” time but like any software I’ve needed less of that as time has gone on. To be honest I’ve enjoyed the change and the challenge, however I do understand that some people don’t want to change their workflows to the extent they would have to if they used FCPX.
I’ve been able to do this because my current slate of projects hasn’t required the major features that are lacking, however to continue using it I would need Multicam, external monitor support and export to Resolve at the least.
But as it stands I’ve had a very positive experience with it
“My Name is Steve and I’m an FCPX user”