Ok, so I needed to create 0 to 70,000… I started with a composition that had 10 layers, one number on each layer, offset them by one second so you have a 10 second animation going from 0 to 9. If you use that for the farthest character on the left, in the hundred-thousands place, then the ten-thousands place will use the same animation every second, or 10 of them for the length of the animation. Make a new composition that has 10 of the 0-9 animation comps and then time remap it to fit within the animation. Likewise, the thousands place will be a composition of 10 of the ten-thousands place compositions, time remapped to fit. Each one to the right will get 10 times faster. If some numbers appear not to change, you can slow them down to fake the number change. A little beating arround the bush, I’ll admit, but the result is pretty nice for a broadcast deadline situation. Plus, you can control the placement and properties of every character. I hope that helps & good luck.