Forum Replies Created

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  • Spencer Tweed

    March 15, 2018 at 9:54 pm in reply to: Need to animate group of people to create a shape

    I’m usually one of the last people to say this, but I don’t think it is really possible just in AE… At least not if you’re looking for any sort of accuracy. I did see this music video a while back that used a bunch of .obj sequences or a walk cycle, which was rendered in AE using Element 3D, however there’s no way to make that form multiple shapes. If you wanted a single shape I’d suggest a particle system that starts emitting from a mask and disperses, then maybe playing it in reverse. However there’s just no good way to do multiple shapes.

    A true 3D crowd tool would be able to do this relatively easily however. Golaem is quite powerful and in relation to the competition easy to use. There’s probably even a preset for something like this. But that’s on a whole other level than just After Effects…

    – Spencer

  • Spencer Tweed

    March 15, 2018 at 9:50 pm in reply to: Need to animate group of people to create a shape

    [Dave LaRonde] “Well, it’s stock footage. You could always buy it.”

    That’s a still image provided as an example…

  • Spencer Tweed

    March 15, 2018 at 9:49 pm in reply to: After Effects to Flame finishing workflow

    I do rough cuts of my graphics in premiere all the time. I used to use AE for that like you say you are, but since CC premiere is so awesome and easy to use I don’t bother cutting timelines in AE any more.

    I co-worker of mine managed to get a premiere timeline into Avid recently so I definitely know that is possible. I imagine the workflow from Premiere to Flame is going to be a lot more supported than from AE to Flame. Premiere has far better options for exporting: AAF, XML, etc. After Effects really isn’t built for this. And in premiere you can bake in timecode and clip names virtually automatically, which I just used on a project where I pre-edited my graphics for someone who was finishing in Avid.

    However I realize you probably already have timelines built in AE that you would like to send over. The cool thing is that you can just import those directly into Premiere and then export to Flame – I think that’s going to be your best bet.

    – Spencer

  • Spencer Tweed

    March 15, 2018 at 9:43 pm in reply to: 24p to 29.97i. Standards Conversion for TV?

    I had to do this recently for a broadcast project as well. I know this sounds ridiculous but going from 23.976 to 29.97 is a problem, however going from true 24p to 29.97 is technically accurate with a 3:2 pulldown. Check out the math on wikipedia: “3:2 pulldown”.

    Not sure on premiere, but I was doing this from AE to Avid MC. Avid is extremely picky, whereas premiere tends to just do things in the background and not really tell you about it (which can almost be worse sometimes). However I definitely trust premiere more than Avid…

    – Spencer

  • Spencer Tweed

    March 10, 2018 at 6:53 am in reply to: Natural/Hand-held camera path app

    Don’t even remember what the shot was anymore… I just hand animated it.

    – Spencer

  • Spencer Tweed

    March 10, 2018 at 6:25 am in reply to: Natural/Hand-held camera path app

    A few years ago I was looking everywhere for this! I’d definitely be interested.

    – Spencer

  • Spencer Tweed

    March 9, 2018 at 9:19 pm in reply to: Record motion graphics shot?

    Who’s “they” and what 26 hour graphic is that?

    This one is a countdown to an event. I definitely don’t expect anyone to watch the whole thing, but hopefully a good amount of people will watch the last hour.

    – Spencer

  • Spencer Tweed

    February 23, 2018 at 3:07 am in reply to: After Effects World – Where are we?

    Sadly true I guesss… I’ve stuck to CS6 since it came out. In my opinion it was the last stable release, though I kind of gave up testing new CC versions. The last version I really tested, control+z was broken…. (tested on multiple workstations too).

    And in terms of the renderer getting worse, I’m working on a project right now that has hour long compositions and I tested CS6, 2 versions of CC and Adobe Media Encoder. Guess which was the fastest, by a factor of 8? CS6 with multi-processing. I will add though that it regularly crashes due to an ambiguous “Internal Verification Error. Sorry!”

    – Spencer

  • Spencer Tweed

    February 19, 2018 at 7:58 pm in reply to: After Effects skin smoothing – best way to do it…

    I think it might have been under Output Settings > Rendering > Use Hardware Rendering. (turn that off)

    – Spencer

  • Spencer Tweed

    February 17, 2018 at 8:32 pm in reply to: After Effects skin smoothing – best way to do it…

    I ran into that error before. I’m sorry I don’t remember the exact fix, but there was something I turned off in the preferences which handled it. I had just googled it, so the solution is out there (it didn’t take too long to find).

    – Spencer

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