[Robin S. Kurz] “Aside from them not actually being rigid but already pretty flexible”
I’ve read what you’ve said about this here and take on board some of your arguments, but let me give you an example where Apple’s “rigidity” as I’m calling it is distinctly sub-optimal and that’s the Inspector.
The height of the Inspector is at all times constrained by the height of the Timeline and of course there is a fixed minimum height for the Timeline as well.
This means that you can never use the full height of the screen for the Inspector, and for Effects, Generators and Transitions with anything more than the bare minimum of controls this is a clear limitation.
For comparison, we can look at what BMD did with Resolve. Exact same layout, but you can toggle the Inspector to full height as needed.
Apple could have done the same, but they didn’t.
So that’s just one example, but it does suggest that Apple don’t always design things in the best possible way.
Simon Ubsdell
tokyo productions
hawaiki