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  • Hi Greg

    First of all create your shape using the Bezier pen tool. Just click to define the points you need – when you click back over the first point it will close the shape and you’ll get your pizza shaped slice. you can always drag the points after creating them if they’re not exactly where you ned them to be.

    Then select the layer you want to mask and then either a) right (or control) click and select Add Image Mask, b) select from the main Object menu, or c) hit Shift+Cmd+M.

    This will add an Image Mask image well to your layer.

    Drag the shape you have made into the image well and it will mask the image (automatically turning off the visibility of the shape in the process to make your life easier).

    You can add as many Image Masks as you want and carry on adding different shapes.

    The default Mask Blend Mode behavior is Add and any additional masks will be added to the first one – increasing the area that is masked.

    If you want to do that circle cut-out, then you will need to set its Mask Blend Mode to Subtract – so the circle mask shape eats away at your pizza slice!

    Use the Circle shape tool to make your circle and hold down the shift key as you do so to make it perfectly round.

    Hope that helps.

    PS. Of course you could also do the same thing using the Mask tool directly – I just prefer to work this way. It amounts to the same thing in the end.

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Hi Greg

    Just use the Bezier shape tool to mark out the corners of your pizza slice (just click to add points and rag them if they’re not exactly right) then add the resulting shape as an Image Mask to your source image.

    You may also want to create a circle shape for the bottom left corner of your image. Then add another Image Mask and add the circle shape to it, setting the Mask Blend Mode to subtract.

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Simon Ubsdell

    March 19, 2013 at 8:09 pm in reply to: Motion 4 3D Layer Issue

    Glad to hear you’ve got it working 🙂

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Simon Ubsdell

    March 19, 2013 at 6:57 pm in reply to: Motion 4 3D Layer Issue

    Try making all your layers, except for the top enclosing group, into 2D layers instead. That should do what you want it to.

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Simon Ubsdell

    March 19, 2013 at 6:13 pm in reply to: Motion 4 3D Layer Issue

    I think you’re looking at the Active Camera view the wrong way – certainly that’s the way it’s looking when you open up the project.

    Suffice it to say that your layer order (in terms of Z depth) is back to front if you’re wanting the text over the flower.

    The layer order you’ve got in Z depth is that the logo is in front of the flower which is in front of the text group. You need to reverse the Z values bearing in mind that the greater the negative value of Z the further back in space your object will be.

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Good news.

    To be honest, I was unsure until I tried it that you could have a write-on together with a track points behavior, let alone two – so I’ve learnt something as well.

    Sometimes Motion is much easier than one thinks …

    … and of course sometimes not 😉

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Glad you got it to work but I do think you went the long way around it.

    If you’d used the Track Points behavior correctly you wouldn’t have needed to use the extra Analyse Motion Behaviors because the Track Points behavior would have tracked your graphic start and end points and applied the result to the ends of your line all in one go.

    Still at least you got there which is the main thing 😉

    Simon Ubsdell
    http://www.tokyo-uk.com

  • You should be applying the track points behavior to the line itself not the thing you’re trying to track.

    Add two track point behaviors and use one for each end of the line. make sure you use Mimic Source and you’re only attaching one point to each track behavior, i.e. track point 1 for one end of the line and track point 2 for the other end.

    If you can track the movement of your graphic in this way (seems unlikely that you’d have problems with this), then you can just keyframe the position of the start and end point of the line.

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Here’s a demo video tracking both ends of the line to different targets plus write-on behavior:

    https://www.youtube.com/watch?v=efUAU845gQw

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Use the Shape Track Points Behavior for the end point of the line that you want to track..

    You can add the Write On behavior over the top of this to get the effect you want.

    Simon Ubsdell
    http://www.tokyo-uk.com

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