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Motion 4 3D Layer Issue
I am trying to make a simple 3-layer camera spin. I have 1 layer with a logo, another with with a stock flower image and then a layer of text. I have 1 camera.
When I rotate the camera view whatever layer is on top according to the Layers window will be infront of everything else even though I have everything on a different position of the Z axis. As I rotate the camera I can clearly see the correct hierarchy of the layers on the Z axis, but when I put the camera in front or behind it will take the layer order. I have even exaggerated the Z axis positions to try and make it work.
All layers are 3D and I know it is taking the layer order because if I move the layers around the front-most object is always the top layer.
I have added the project to this post. Please look at it and tell what the issue may be.
Thanks!