Forum Replies Created

  • Thanks for your reply Dan, I will try to do some more research on the subject. Out of curiosity, how come you don’t think it’s possible with expressions?

  • Simon Björk

    August 29, 2011 at 8:10 am in reply to: Convert corner pin to 3D rotation of a 3D layer?

    Hi Dan, thanks for your reply. After thinking about it a bit more I understand that it might not even be possible (the corner pin not being a rectangle for example).

    However, there might be other ways to get to the effect I’m looking for. I’m having a shot with a ballon wobbling in the air and I need to attach graphics to it. I can just track the tracking marks on the ballon and attach the graphics, but that doesn’t rotate correctly as the ballon rotates. A corner pin is close, but not perfect.

    Take a look at the “Comparing Transform to Rotation and starting our track” (free video) at https://www.digitaltutors.com/11/training.php?cid=203&vid=15417.

    It shows the difference between having a simple 2d transform track to having 3d rotation. Note that no 3d tracking is used.

    I’m pretty sure you can create the same setup in AE (no spheres, but with a couple of layers rotated you would have pretty much the same thing). I guess it works by converting the 2d position data to camera rotation and then using that somehow.

    A script that converts 2d tracking data to a rotating camera can be found at: https://www.3dmation.com.

    Do you think this could be done? Hard, but possible?

  • Simon Björk

    January 26, 2011 at 8:50 am in reply to: Does a “layer time index” exist?

    Yeah, it can be a lot of layers and will take a lot of time to do manually. I have made a script that moves each layer 50 frames back. I guess I would loop through the time of each layer to find out which one that starts first so I can move that only 25 frames. Any idea how this would be done? My scripting skills are still pretty poor…

  • Simon Björk

    January 25, 2011 at 9:08 am in reply to: Does a “layer time index” exist?

    Hi Dan,

    I’m in this aswell. We’re trying to move each layer in the timeline back 50 frames. Except the first layer that appear in the timeline, that I only want to move 25 frames back. I thought I could find somehow what the first layer was by some kind of “time index”. Any ideas?

  • Simon Björk

    January 4, 2011 at 9:35 am in reply to: How to call for a value before expression?

    Hi Dan, thanks for your reply.

    I don’t get your expression to work either.

    It does change the nulls position correctly if I change your “position + [0,0,thisComp.layer(“Camera 1″).transform.position.valueAtTime(-1)[2]]” to position + “[0,0,thisComp.layer(“Camera 1″).transform.position.valueAtTime(-1)[2]*-1]”.

    However, I I want to animate my camera, I can’t. If I use the z-slider, it just moves the null and snap back to position 0.

    Any ideas?

  • Simon Björk

    December 30, 2010 at 8:24 pm in reply to: How to call for a value before expression?

    Thank you for your reply Chris, but nothing happens with that expression, even if I add a slider to the null. Am I supposed to change any values?

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