[Simon Ubsdell] “I’m going to stick my neck out here and say that for compositing Ae simply cannot touch node-based solutions.
(I always like a good argument.)”
I think there’s some truth to this – but I also think it’s fair to point out that it’s a narrow subset of compositing tasks that AE is less suited for; deep pixel compositing, using specialty AOV’s, reading OpenVDB sequences, compositing very complex scenes with thousands of elements, color space management per element/layer etc. For straight compositing and procedural animation, Nuke, Fusion, Mamba, et al are hard to beat… until you need to add complex animation and keyframe wrangling to the mix. This is why AE is so hard to replace (IMO), it’s a great animation tool with decent compositing capabilities… there just isn’t anything quite like it on the market.
Shawn