Hey guys thank you for responding. What i’d like is for the text to sort of ooze/bleed as if it where ink. I wanted to emit particles directly from the text, and use the aux system to create a trail of child particles as the main particles fly away from the text. (i’m actually using a sort of graphic element, but the issue is the same). Am i to understand that this isn’t possible? That is to say, the layer emitter can’t emit from some areas and not others — rather it simply hides the particles that are emitted from transparent areas…?