Forum Replies Created

Page 2 of 2
  • Sergei Opanasuk

    January 23, 2009 at 2:46 am in reply to: Mograph vewport realtime update

    All parameters under Object and Transform Tab. It happens when i animate nested Clone Object. It works fine when the
    Clone object is not a child of another Clone object.
    I don’t have any issues when i nest Clone object into Text, Fracture, Matrix, or Instance Object.
    Thank you.

    sergei

  • Sergei Opanasuk

    January 22, 2009 at 9:21 pm in reply to: Mograph vewport realtime update

    Thank you Randy,
    That is basically what i did. The problem is I dont see any changes in the viewport while i am setting up a new keyframe. I nest two Cloner Objects and It works for the object that is on the top of hierarchy. Still, the viewport does not respond for the nested object parameters. I believe it should be some simple solution for this problem. I just cannot find it 🙁
    Thanks again for your help.

    sergei

  • Sergei Opanasuk

    January 22, 2009 at 2:32 am in reply to: camera animation

    I figured that out. For some reason, the rotation properties were getting different values when i was rotating null object manually in the viewport. It sounds confusing. I had to make sure that just one of HPB rotation properties changing its value.
    Thank you.

    sergei

  • Sergei Opanasuk

    September 26, 2008 at 8:24 pm in reply to: Quick way to set to default object properties

    Brian,
    That is perfect, exactly what i need.
    Thanks a lot!!!!!

    sergei

  • Sergei Opanasuk

    August 24, 2007 at 4:03 pm in reply to: jittery 3D animation

    It is great tip! That way I can render it into image sequence and not worry about fields at all. Thanks a lot!!!

  • Sergei Opanasuk

    August 20, 2007 at 5:58 pm in reply to: jittery 3D animation

    Sorry for confusion. I made about five different rendering but i did not have a chance to test it on TV screen. All versions looked the same on the computer screen. They had some jittery noise but it just was just a playback thing. Originally it was field-rendering issue, but when i matched all fields in C4D and AE it worked. Thanks a lot for your help.

  • Sergei Opanasuk

    August 20, 2007 at 10:27 am in reply to: jittery 3D animation

    When i render an animation as a QuickTime movie in C4D i use DVNTSC compression, interlaced with even fields. Anti-alias was set to Best, PAL/NTSC.
    After i import footage into AfterEffects i interpret it with lower fields first and 29.97fps. Do you know if there are any other properties i should check? Let me know. Thanks a lot!

Page 2 of 2

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy