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Activity Forums Maxon Cinema 4D camera animation

  • camera animation

    Posted by Sergei Opanasuk on January 21, 2009 at 4:00 am

    Hi. I animated camera by using null object. The axis of the null object have camera coordinates. Animation very simple. Null object rotates in 90 degrees increments in different directions. All rotation keyframes have linear interpolation. In some cases, it make a curve instead of rotating straight. Let me know how to fix that.
    Thank you very much for all your feedback!!!!!

    Sergei Opanasuk replied 17 years, 3 months ago 1 Member · 1 Reply
  • 1 Reply
  • Sergei Opanasuk

    January 22, 2009 at 2:32 am

    I figured that out. For some reason, the rotation properties were getting different values when i was rotating null object manually in the viewport. It sounds confusing. I had to make sure that just one of HPB rotation properties changing its value.
    Thank you.

    sergei

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