Sebastien Allain
Forum Replies Created
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Sebastien Allain
April 17, 2006 at 5:16 pm in reply to: How calculate the circumference’s lenght of a mask / dotted lines along mask pathI hoped another issue with my favorite software…
Thanks for this new post Mylenium ![Pour Myl
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Sebastien Allain
April 17, 2006 at 3:58 pm in reply to: How calculate the circumference’s lenght of a mask / dotted lines along mask pathUnfortunatly, i’m using strange shape with bezier…
Perhaps there is other ways to solve this effect ?sebastien
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Sebastien Allain
April 17, 2006 at 3:58 pm in reply to: How calculate the circumference’s lenght of a mask / dotted lines along mask pathUnfortunatly, i’m using strange shape with bezier…
Perhaps there is other ways to solve this effect ?sebastien
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Sebastien Allain
April 3, 2006 at 8:55 am in reply to: COW Tutorials: After Effects Fixing Scaling Issues – Part TwoNice way !
I’m very often concerned with scale issu and i think we can perhaps find a solution without convert each time the keyframe with the assistant…
let me explain:perhaps we can make an only expodantial curve with the assistant apply to a reference solid. This solid “null” will be THE reference for scale and time (from 10000% to 100% & from 0 to 100i, for example).
Then each layer which needs an expodental scale will refer to this null like :
timing=linear(transform.scale[0],100,10000,100,0)*thisComp.frameDuration;
thisComp.layer(“null”).transform.scale.valueAtTime(timing)Finally, you can keyframe this layer with only two keys on scale, easy in/out if needed.
In this way,we can skip precomposeLet’s have a look and let me know what you think about !
http://www.apt-a.com/cow/Expo_Scale_Part_2_AE7 addon.aepsebastien
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There is a plugin called “detph cue” from buena to do that.
Another way is to use 2 layers with a very small z depth between themsebastien
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Sorry, i was far from my computer.
Mobalpa’effect was created without any plugin. I spent few days to script and the result is very similar than the buena’plug does now: The idea was to scale layers depending to their distance from camera (projection camera). Each layer had the same image but their own (different) mask. This masks were designed in Photoshop with some parts of Mobalpa’logo. This king of comp is multiply by 2 in order to reach another angle (90 -
Sorry, i was far from my computer.
Mobalpa’effect was created without any plugin. I spent few days to script and the result is very similar than the buena’plug does now: The idea was to scale layers depending to their distance from camera (projection camera). Each layer had the same image but their own (different) mask. This masks were designed in Photoshop with some parts of Mobalpa’logo. This king of comp is multiply by 2 in order to reach another angle (90 -
Some adjustments… not yet perfect at all! just some idea
https://www.apt-a.com/cow/Depth_Cue_Test_AE7.aepsebastien
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Some adjustments… not yet perfect at all! just some idea
https://www.apt-a.com/cow/Depth_Cue_Test_AE7.aepsebastien
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Arnhaut,
Here is the link to show you an old similiar job. As i said, this one was created only with expressions… no buena plugin and no projection throught light: only layers with mask and expressions.http://www.apt-a.com/cow/temp.mpg
sebastien