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  • Thanks Norman for explaining.I have some more questions that I’d like to ask too without spamming new threads if that’s ok?

    The way I record gameplay is with a capture card and sometimes it records at different framerates that cause sync issues in Vegas, so to combat this I encode in Handbrake first and set it to “constant framerate” to eliminate this issue. I always encode to “MP4 container” and try to have almost the exact same settings as the original video to have it the same but synced up better.

    Could the encoding be part of the reason why I’m getting pixelation on youtube? When my videos are rendered in .wmv they play fine on my computer and on Vegas or whatever but on youtube then they get heavy black pixelation in certain sections.

    I am too fond of .wmvs results with quality and rendering speed to move to .mp4 though but it seems .wmv is causing the problem

  • Awesome, thanks very much for the help. Appreciate it greatly

  • So what would you suggest for youtube? As these are video game videos I need as much clarity as I can get away with. Also I’m not fully sure about the whole bit rate thing yet, I’m a big noob when it comes to that 😛
    Thanks for the reply though, I appreciate it

  • Thanks so much for the advice, at least now I know what the problem is and can rectify it. I can try other codecs, only reason I had used x264 before was due to the good quality:smaller sizes ratio. But I can play around a bit more now. And if I get into bother again I will use the tool to see what it looks like 🙂

  • Yeah I’m using the H.264/x264 codec to record with Dxtory. I usually just open the recorded file in Vegas and start editing, the codecs are great for recording though because they create smaller files. Is there a way to convert them without losing the quality in the original clip?

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