Forum Replies Created

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  • Scot Walker

    April 19, 2005 at 4:26 pm in reply to: Motion 2!!!

    Yeah!!!

    It’s what I’ve been looking forward to for weeks. Now we have to wait just a little bit longer.

    I can’t wait to see how Motion performs on Tiger with my 4.5 gigs of RAM.

    Did you see that Motion is 64 bit now? Is that the first?

  • Scot Walker

    April 19, 2005 at 4:24 pm in reply to: looping a layer

    Motion doesn’t have any QuickTime authoring features. Look at something like LiveStage Pro to do this, or do your project in Flash and bring your Motion video into that.

  • I’m speculating here because I haven’t done it:

    1. Use the Oscillator parameter Behavior and it apply it to the parameter you want to animate. Adjust the speed of the behavior so that it is in sync with the beat.

    Sounds like that might work.

    If you have AE Pro, you could use an Expression to tie the scale/position/etc. to the volume of the sound, assuming the beat is the loudest part of the sound’s waveform.

    Thats all I got. 🙂

  • Scot Walker

    April 16, 2005 at 2:17 am in reply to: Edge Collision help

    Ah, the creator of Pong? 🙂

  • Scot Walker

    April 15, 2005 at 11:24 pm in reply to: Edge Collision help

    Yeah, that’s what I thought when I first read this, plus the fact that different TVs have different screen areas, right? So it’s never going to be perfect.

    Maybe create arwork that looks like a frame of some sort and have it inside that?

    Anyway, I think Creative Mac (David Nagel) had a tutorial on creating a pong game with a ball bouncing off of paddles. This used edge collision that wasn’t the screen, but was objects. Maybe you can look that up and it will help?

    Here it is:
    https://www.mediav.com.sg/home?wid=29&func=viewSubmission&sid=203

  • Scot Walker

    April 13, 2005 at 3:05 pm in reply to: Significant Slowdown when using Motion, why?

    Yesterday, I unplugged my second monitor and put my main monitor at 1600 x 1200. My project is much faster now. I can scrub the timeline much more effecitvely now and playback is at a very nice rate without using RAM preview in most places.

    Today I will add an old PCI video card. Hopefully, it will be as fast as it is with one monitor. I really need that second monitor for applications like Photoshop, Flash, After Effects. It’s wonderful how easy Motion is to work with in a single monitor, BTW.

    Thanks for the info!

  • Scot Walker

    April 13, 2005 at 3:01 pm in reply to: Replace object with another in media bin?

    Thank you. Sometimes it’s so easy, I can’t figure it out! 🙂

  • Scot Walker

    April 13, 2005 at 3:00 pm in reply to: Play/Stop gets unresponsive

    I don’t have motion blur or filters, just basic Fade In/Out and Throw behaviors and some drop shadows.

    Thanks for the reply.

  • Scot Walker

    April 13, 2005 at 2:59 pm in reply to: Masks don’t Spin?

    Thanks for your reply.

    I used the Bezier Mask tool to create my mask and it is in the layer structure. The Spin behavior doesn’t rotate the mask. In fact, if I just manually rotate the entire layer, the mask isn’t affected.

  • Scot Walker

    April 12, 2005 at 5:29 am in reply to: Significant Slowdown when using Motion, why?

    Hey Philip,

    So if I don’t have anything on that second monitor, it’s still a drain? Is it actually splitting my VRAM between the two monitors, so Motion is really only getting 128 megs?

    If that’s the case, a new PCI card may be in order.

    I always thought VRAM was dynamic and if your second monitor only had a grey background showing, for example, it wasn’t taking much VRAM. However, if I do go look at the System Profiler, I do notice that it says each monitor has 128 megs of VRAM. Hmmm.

    I’ll do some testing Tuesday and I will unplug my monitor and work in this project and see what happens.

    Thanks

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