Yep, of course. That would limit me from using other shaders on the Transparency though, no?
One of the goals of this question is to gain some insight into how the Sample Effector node works too. I don’t need an example or anything, just wondering what sort of data I would need to output from the node to get a value of 0-100 for each clone, there are so many parameters available for output I’m a little lost. I feel like if I can understand this node I’ll be using it all the time.