hello i was wondering if this was ever resolved? i am using cs6, in a precomp;
i have applied to a solid, that is parented to a null object; fractal noise with an animation preset “curtain,” corner pin, and fast blur= all to make a 2d light ray over some 720p video. i first encountered
“after effects error: internal verification failure, sorry! {setOutputWorld called with a world of the wrong size} (78 :: 4)” when i duplicated the layer and tried to rotate it. in the file there are about 5 compositions, because i am reusing effects and color palets for consistency.