Forum Replies Created

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  • Ryan Chan

    October 24, 2014 at 6:00 am in reply to: using layer’s name instead of index

    Wow, Yes, Great, thanks again Dan
    cheers
    ryan

  • Ryan Chan

    November 20, 2013 at 4:35 pm in reply to: extract transformation data from Text Layer

    Hi everybody, seems like it is not possible, right? did anyone know how to extract the transform data from animated text layer??

    thanks
    moupmoup

  • Ryan Chan

    November 19, 2009 at 4:48 pm in reply to: 3d displacement of particle’s position

    hello Adam, thanks, random effector is what i needed, but what if i need a emitter to generate the particles, is it no other way i can achieve the same result? can SAMPLE EFFECTOR node help to affect the particle generated by PStorm?
    ryan

  • Ryan Chan

    September 3, 2009 at 8:26 pm in reply to: data of the clones inside a cloner object

    HAHA, finally, i did figure out how to do, thanks ADAM.

  • Ryan Chan

    September 3, 2009 at 8:18 pm in reply to: data of the clones inside a cloner object

    Hello Adam, thanks so much for your response, but it seems it bit too difficult for me, could you make a simple scene for me, so i can try to figure it out, if you don’t mind. anyway, still thanks.
    cheers

  • Ryan Chan

    February 9, 2009 at 3:50 pm in reply to: growing hair

    hello Adam, sorry i don’t understand what you mean, i think the map help me to increase the area for the growing hair, but if i just animate the length, all the hair will grow at the same time, am i right? i am new to C4D, so i wish you guys can help me out, thanks
    ryan

  • Ryan Chan

    February 9, 2009 at 8:16 am in reply to: growing hair

    Thanks Brian, your suggestion works for me.

    ryan

  • Ryan Chan

    October 9, 2008 at 4:39 pm in reply to: (Mograph) text transform to Spline by index order

    thanks Adam, i have tried the way you suggested, it seems like i can not control the range and also the theshold, i just cannot have the text(or the clones) transform to the spline bit by bit continously. so, does it mean using step effortor is the only way to affect the clones in index order?

    thanks again

  • Ryan Chan

    February 28, 2008 at 9:29 am in reply to: 3D text layer facing camera

    thank you Lloyd and Dan, but base on the project suggested, when i move the camera, the text seems fine, but when i reshape the path, the letter won’t face camera anymore, is it normal or i shouldn’t expect the text can face camera when they lied on a more curvy path?

    thanks

    ryan

  • Ryan Chan

    February 26, 2008 at 6:29 am in reply to: 3D text layer facing camera

    oh, thank you Lloyd Alvarez for your response, BUT, I AM REALLY REALLY sorry that i think i forgot to say something else, sorry again first, actually i want to know if it is possible to have the text keep facing camera when they also lie on a path which is curvy, so, each of the text should have different orientation. sorry and thanks

    ryan

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