Forum Replies Created

  • Roger Bruland

    June 11, 2011 at 11:38 am in reply to: ProAnimator 5.0x in After Effects CS5.5

    Same her , activation does not hold, but since I am planning to reformat my system soon I did not worry about it. The pc is rarely connected to the web so I reckoned that was the reason. As I read the software should be deactivated before removing it. My thought was I probably should have a web connection when I enter the activation info to fully activate it. I do not use the program often so it is no big deal to have a stickie on the desktop and copy/paste the info.

    Win7 home premium 64 and CS4, I right click and run the standalone as administrator. No errors or anything, everything works fine until next restart. Then I copy/paste again.

  • Roger Bruland

    December 6, 2008 at 6:08 pm in reply to: Bum AI File?

    I had a closer look at your file again and found some anchor points with handles crossed and odd placements.
    Anyway, I tried (menu) -object -path -simplify.. twice. First time curve precision 100%, this will add points to your paths . Second time curve precision 97-99%. This should get you down to about same amount of anchors(points). When I tried this I still had a few problems left. I manually fixed the rest of the crossing handles, if an anchors handles is crossing I dont think the spike buster is effective. I am now able to render a short animation in ae with draft quality on max with no artifacts except a short blink or two where the surface goes darker but I believe this is related to the placement of the light.
    There were also a few open paths I closed. If you want to try this file go to the link in my previous post.

  • Roger Bruland

    December 5, 2008 at 12:47 am in reply to: Bum AI File?

    You will find it here:
    https://home.c2i.net/xyznett/test/

  • Roger Bruland

    December 5, 2008 at 12:22 am in reply to: Bum AI File?

    If it is normal or not I can not say. But I did delete some layers(stray points and duplicate layers in the groups. It was very slow to open or do any transforms, but removing strokes from all layers made all the difference in terms of speed and a clean render.
    (Importing into invigorator and rendered in after effects.)

  • Roger Bruland

    August 17, 2008 at 9:21 pm in reply to: pIllusion on Vista 64

    I am running pIllusion on Vista Home Premium 64. Didnt do anything. Just install and run. No problem except if I mess to much with managing the library it will sooner or later crash, but I dont think it has anything to do with Vista.
    Machine: Quad core 6600, nvidia 8800gts.

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