Forum Replies Created

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  • Roger Bolton

    November 30, 2012 at 4:49 pm in reply to: lag updating preview on 2011 macbook pro resolve 9.04

    wait, I’ve sat in on resolve grading sessions and theres no lag I could see when the colourist was working, but it might have been the client broadcast output I was seeing.

    surely it can be improved, the question is, is it the graphics card on my laptop or the lack of monitoring that causes the lag?


    CoreMelt V2 plugins

  • Roger Bolton

    November 30, 2012 at 12:26 am in reply to: Avid MC -> Resolve 9.0.4 : Timecode extents errors

    Hmm ok well I’ve posted something in Avid forum as well in case this is a problem with the way I did the transcoding.


    CoreMelt V2 plugins

  • Roger Bolton

    September 3, 2012 at 5:11 am in reply to: Lock and Load Stabilization updated for FCP X

    Jeremy, since 10.0.0 FCP X has added a lot of features to make it a more usable tool. Its still not suitable for all workflows that FCP 7 could handle, thats fine those users have got other places to go.

    We support both Premiere Pro and FCP X with Lock & Load, and the same license works on all hosts, so no matter which way users end up going they can keep using our tools.

    We’ll have a few more FCP X specific goodies coming out soon, we certainly think it’s a platform worth putting some effort into.


    CoreMelt V2 plugins

  • Roger Bolton

    August 21, 2012 at 3:06 am in reply to: Lock & Load for FCPX… finally

    Hi Mark, we had a problem with our license server yesterday, its now resolved, everyone that ordered during the time we had a problem got sent an email with their license manually within 1 hour. Yours was emailed through 30 mins after you purchased.

    The release price is $99 for a limited time. If you have already bought Lock & Load this is a free upgrade and the same license lets you use the product in Final Cut Pro 7, Final Cut Pro X, Premiere Pro and After Effects.

    Any problems please let us know on this thread, the coremelt forum or email us direct support at coremelt dot com. We do reply to all emails as quickly we can.


    CoreMelt V2 plugins

  • Roger Bolton

    August 21, 2012 at 3:01 am in reply to: Lock and Load Stabilization updated for FCP X

    Hi Mark, we had a problem with our license server yesterday, its now resolved, everyone that ordered during the time we had a problem got sent an email with their license manually within 1 hour. Yours was emailed through 30 mins after you purchased.

    The release price is $99 for a limited time. If you have already bought Lock & Load this is a free upgrade and the same license lets you use the product in Final Cut Pro 7, Final Cut Pro X, Premiere Pro and After Effects.

    Any problems please let us know on this thread, the coremelt forum or email us direct support at coremelt dot com. We do reply to all emails as quickly we can.


    CoreMelt V2 plugins

  • Roger Bolton

    February 3, 2012 at 3:35 am in reply to: Is FCPX worth it now with the new update?

    Iain, FCP X renders faster than 7, but rendering is just a pretty small part of the whole workflow.

    FCP X magnetic timeline slows me down, it gets in my way and it clearly is not such a ground breaking pradigm shift that it will be adopted industry wide. It allows people that have never edited before to get running quicker and thats it. I don’t see any benefit to it for experienced editors, it doesn’t save me any time, actually I spend time rearranging things I didn’t want to have jump around because absolutely EVERY freaking thing is connected to something.

    Sometimes I just want two clips on separate layers to stay at the same position on the timeline no matter what else I do, since I can’t lock tracks thats actually hard to do in FCP X.

    Add an option to turn off the magnetic timeline and have a normal open timeline and a src/record viewer and I’d use FCP X. As it is, its just not fast or usable for me. Suggesting I change my editing style is not an option, why should I when I’m faster and more productive with other tools?


    CoreMelt V2 plugins

  • Roger Bolton

    February 2, 2012 at 2:01 am in reply to: Is FCPX worth it now with the new update?

    I’ve edited a variety of short promos in FCP X. And I’m still faster in FCP7 and I can’t see how FCP X will ever actually be faster for me. How much time do we have to put into it before deciding that actually it’s not worth the effort to learn a “new paradigm” if the new paradigm is actually slower for the type of work you do?

    FCP X gets in the way, the interface feels less responsive on the same hardware because it’s constantly trying to do realtime previews of things every time I float the mouse around. I use open tracks as a creative brainstorming board, constantly shuffling layers up and down to see different combinations, enabling and disabling clips. FCP X doesn’t let me do that.

    I’m glad to see Apple is supporting FCP X and adding some pro level features and not leaving it as “iMovie 64 bit” but for me Smoke on Mac is the way to go forward.


    CoreMelt V2 plugins

  • Roger Bolton

    November 8, 2011 at 6:18 am in reply to: Interesting notes about fcpx plugins

    Personally I disagree with Apple’s design decision on this. In Motion 4 and Motion 5 both custom controls and on screen controls are supported. The developer can choose which is more appropriate depending on the type of control. FCP 7 supported custom controls but not on screen controls.

    So in FCP X, they gave us OSC in FCP (great), but took away custom controls (bad). In practise this means every developer has to redesign a product to work specifically for FCP X to use only OSC and not rely at all on custom controls since all other plugin hosts (Motion / AE / Premiere Pro etc) support custom controls in inspector hosts.

    On screen controls are great for some types of effects, like the two point rotation and direction controls that Apple uses in their own inbuilt effects.

    The problem with purely OSC is that really on screen controls are only appropriate for spatial controls or color curves, while there’s many other type of controls that could be created. Also you can only see one on screen control at a time, where you can have multiple plugins parameters visible at once. IMO, this is just one more indication of the “non-pro” nature of FCP X, it’s designed purely for low-intermediate level editors and its assumed that FCP X editors will not be doing complex effects work on the timeline.


    CoreMelt V2 plugins

  • Roger Bolton

    November 8, 2011 at 3:44 am in reply to: Interesting notes about fcpx plugins

    Oliver, you are correct. Apple has not allowed us (developers) to use custom interface elements in the inspector in FCP X. This is true even thought their own internal effects (eg the color correction tool and the keyer) use custom UI elements in the inspector.

    The solution that Apple seems to want everyone to take is to implement on screen controls instead. It would be possible for color wheels to be implemented as onscreen controls, thats the only way of doing it so far.

    Our latest release of CoreMelt V2 plugins uses on screen controls to access the help documentation, our registration tool and plugin presets.

    Roger
    CoreMelt


    CoreMelt V2 plugins

  • Roger Bolton

    October 21, 2011 at 1:17 am in reply to: Project X27

    FCP 7 does work in Lion. There were problems in many third party plugins due to a bug in Lion that’s fixed in 10.7.2

    Apples official position is that FCP 7 is supported on Lion.


    CoreMelt V2 plugins

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