Forum Replies Created
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Robin S. kurz
November 5, 2015 at 9:23 am in reply to: Am I going nuts? Inexplicable file size reduction![Alexander Wolf] “But how come exporting photo-jpeg from my iMac 5K generates a 15MB file from a 6 second HD clip while the exact same clip generates a 200MB file on my MB Pro?”
Question is, which preset are you using?? Because there are no default P-JPEG presets in Compressor, so you must have made it yourself in both cases. But the 15MB file-size would be the one to expect, yes. The only explanation imho could be, that you in fact are not using the exact same preset and the the latter simply isn’t even set to P-JPEG. Clips of all types here show a size roughly between 15 and 25MB. If this were H.264 I’d suspect you’re using different entropy modes.
No offense, but I’d have to go with PEBKAC.
Otherwise simply post the preset file somewhere for others to look at or rather try out themselves.
– RK
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Interesting! Hadn’t looked into this before. Nice tip. Whereby we’re talking about the Library folder of YOUR USER. Unfortunately doesn’t work globally via the main Library.
– RK
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I’m not aware of any way of adding objects to the Contents, but you can save anything (even individual layers, effects, groups etc. etc.) as a FAVORITE. In which case it will be permanently available form that folder. Or even the favorites MENU if you like.
– RK
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Robin S. kurz
October 27, 2015 at 9:04 am in reply to: How do I publish an image well as part of an effectNo, the image well isn’t publishable. But I would have thought that it would work by simply adding a drop zone (which automatically publishes itself) and feeding that into the image well:
… but, for me, that results in rather strange behavior in FCP, even though it works as expected in Motion. In FCP the bump map shifts all the way to the top right corner. Bug? Wrong thinking?
Maybe try asking here, too https://www.facebook.com/groups/apple.motion/ … maybe someone else there has a better idea/alternative.
– RK
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[David Roth Weiss] “For the record, audition can edit down to the sample rate of 1/48000th of a frame”
Sure. We’ll also just ignore that comparing an NLE with a DAW is nonsense to begin with. Or that there’s always Logic that will go down to the sample as well. But I wouldn’t want to rain on your crusade, so never mind… 😀
– RK
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[David Roth Weiss] “what sub-pixel audio editing capabilities are supported in X?”
Down to 1/80th of a frame.
– RK
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[Tony West] “I hear you, I don’t think they would bring back tracks for him.”
Mostly because that would simply not make any sense whatsoever and undermine the most basic principle/concept of X. Essentially rendering the brilliance of the magnetic timeline (and various other things) ineffective.
– RK
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A big “Thanks!“, Charlie, for taking the time for your always informative write-ups! Reference them all the time. Cheers.
– RK
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[David Roth Weiss] “There’s a significant learning curve for X “
That that is in fact not true, but rather the exact opposite more often than not, has been said by many here. Repeatedly. By both users and teachers/trainers, who⎯I’m going to go out on a limb to say⎯are actually the ones that are in the best (if not only) position to be the judge of that. Even if we’ve established that it’s anecdotal, there’s certainly a pattern. That is, people that in fact didn’t make “the decision after just three edits” but dared give it a serious, legitimate shot and had the willingness to learn the few differences X presents them with.
Are there exceptions to the (learning) rule? Sure. As there is to everything. For many of those exceptions, simple habit and lack of familiarity gets in the way of the most simple but key concepts. But then the basics are the exact same in X. “Bins”, clips, timeline. The rest is just up to said habit and familiarity.
[David Roth Weiss] “many experienced editors simply aren’t willing to invest their time in.”
But still… so many have. Weird. Makes you wonder which are the better for it? Willingness is certainly a pre-requisite. You’re definitely right about that. Or maybe that is now some “deficiency” of those that chose to invest that time? They somehow had no other options? I guess they had to force themselves and hated it every inch of the way and saw no gain in it in the end? My experience tells me: nope.
[David Roth Weiss] “Does your head explode when your clients disagree with you or when they opt to choose a different creative direction from the one you’ve chosen?”
From everything you have written, I actually find it rather ironic that you should be asking others that. But then I don’t see how the creative choices of my clients, people I edit for, are in any way relevant to my own. Hasn’t been in 20+ years.
[David Roth Weiss] “As I’ve said for more than four years, as far I’m concerned, the trackless timeline is a solution looking for a problem.”
And you can go on saying it for another 10 years. But that thought certainly does not come into play for those that have understood the idea and concept behind roles and, again, learned their benefits. ( https://bit.ly/1MX0xMW ) In which case roles are recognized to be far more powerful and certainly far more flexible than working with tracks in most any situation. As e.g. in this very real example https://bit.ly/1Xoc7DN clearly illustrating how roles are superior for that task (and many others).
May not have “solved a problem” (which nobody ever claimed roles do per se anyway) in any sense that it couldn’t have been done otherwise (he says how), but sure makes for some very welcome, more efficient alternatives.
Unless of course you want to argue the “do it the good ol’, familiar way, because that’s the only way I know” approach. Never mind it being more tedious. Then, I guess you’re right. I can only speak for myself and say that roles/trackless editing make loads of sense and may not solve any “problem”, but certainly offer me many possibilities and alternatives that I FAR prefer. And yes, a far more efficient workflow overall.
Again, those that have actually shown the willingness to learn what those things mean and use them (kind of a key part that), know how, why and where they’re far superior to tracks. Anyone that thinks that Apple could ever consider bringing tracks back simply doesn’t understand the most basic concept of X and for me that’s a completely ludicrous notion. If someone’s world only allows for tracks, there are options. Everyone’s happy.
[Michael Gissing] “Why not have a mode where clips are displayed based on roles,”
Erm… there is. There are in fact a couple of ways of doing that.
– RK
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Robin S. kurz
October 21, 2015 at 3:54 pm in reply to: Tracking 3D Text in Apple Motion Using Tracking Data From Mocha[Ross Shain] “mocha’s Apple Motion export has not changed in quite a while”
Unfortunately, yes. I think since v2 or 3. Which is what I attribute my usual issues to when trying to move track-data to Motion. And at the same time the reason why I’m so happy that they decided to team up with CoreMelt, even though that’s obviously not the same. But good enough for the vast majority of stuff that I need most often. 🙂
– RK
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