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  • After having reported this to Apple some time ago, it would appear to be a bug in the implementation of the render engine on Motion’s side, if I recall correctly. They are aware of it and are sure to fix it with some future update. Until then the renders will unfortunately take an inordinate amount of time and pre-renders are not taken into consideration when exporting. Not ALWAYS though, so it must be some small setting/difference somewhere in the affected projects.

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  • Robin S. kurz

    October 4, 2014 at 10:31 am in reply to: Can not open FCPx 10.0.9 projects in 10.1.3

    And/or read things such as this first: https://www.philiphodgetts.com/2013/12/upgrade-your-events-and-project-to-fcp-x-10-1-libraries-the-better-way/

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  • Robin S. kurz

    October 4, 2014 at 10:21 am in reply to: Promap for making path on map?

    [Noah Kadner] “I’m on the side of- at $30 yes it’s worth it.”

    Agreed. Like I said, especially if you need it more than once and in variation.

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  • Robin S. kurz

    October 2, 2014 at 10:20 am in reply to: Pixelated Video after importing into FCPX

    One would need a screenshot to understand what you mean by “pixelated”. There’s certainly no immediate reason why a clip should look any different between the two apps.

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  • Robin S. kurz

    October 2, 2014 at 10:17 am in reply to: Best practice for re-organizing media in FCPX?

    I would recommend checking out the “Final Cut Library Manager” for one. This is a brilliant app that will give you a lot of useful information as to the status and locations of your media on a per library basis. https://www.arcticwhiteness.com/finalcutlibrarymanager/

    Then also check out Mac Break Studio’s video on the subject: https://www.youtube.com/watch?v=zrBcHLcxpSI

    If something is still unclear, feel free to ask. 🙂

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  • Robin S. kurz

    October 2, 2014 at 9:49 am in reply to: Promap for making path on map?

    Well, for one, obviously ALL of those “plugins” are Motion projects, i.e. done in Motion, yes. They are simple paths with a “Write On” behaviour applied.

    I’d say it all depends on how often you need that sort of thing, whether you insist on being able to do it all IN FCP and if your knowledge of Motion is good enough to do it yourself. But seeing that you’re asking the question, my guess on the knowledge part would be… no. 🙂

    Whether any or all of that is worth the money to you only you can know. But hey… IT’S ON SALE! 😀 (as everything always has been and always will be with those guys)

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  • Robin S. kurz

    October 2, 2014 at 7:33 am in reply to: Can not open FCPx 10.0.9 projects in 10.1.3

    [Mark Linthicum] “his or her comments were way out of line.”

    😀
    Sure.

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  • Robin S. kurz

    October 1, 2014 at 3:27 pm in reply to: Can not open FCPx 10.0.9 projects in 10.1.3

    Read my last post.

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  • Robin S. kurz

    October 1, 2014 at 1:34 pm in reply to: Can not open FCPx 10.0.9 projects in 10.1.3

    [Mark Linthicum] “i guess apple really has taken focus off this product!”

    No, I’d say you took focus off of what you were doing/clicking. Because that will only have happened if you told it to after updating.

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  • Robin S. kurz

    October 1, 2014 at 1:13 pm in reply to: Unusual corrupt clips

    [Bill Davis] “I know it’s not “necessary” to work from sparse disk bundles or camera archives any more with the new Library system.”

    Not sure what sparse disk bundles (and why even use a bundle?) or camera archives have to do with the new library structure, since archives haven’t actually changed in terms of use, format etc. But I also don’t see the lure of using DMGs instead either. With my dedicated archive disk I have immediate and easy access to any and all files because they are in the FCP archive format. No mounting or anything needed, FCP sees all the contents as if they were just a folder. Also you can’t put DMGs into your favourites bar for quick access and reimport (if needed).

    I’m getting automatic triple-redundancy with this also. The original card archive, the imported material and the backup of the archive. All without any external apps or fiddling. But to each his own I guess. 😉

    And btw I would ALSO archive the cards that shoot in ProRes (assuming FCP sees them in a way to allow for it) for the exact same reason: automatic triple redundancy. I personally never ever work off my only copy.

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