[Conrad Olson] “Have you tried just using the point tracker to do the stabilize? I don’t think the artifacts are caused by rolling shutter. I think that it might be the warp stabilizer that’s introducing them.”
I was thinking that I did not notice the wavy before the stabilizing but I did not look again last night as I was working on something else. And the other folks say the stabilizing makes the rolling shutter more noticeable.
Interested in trying the point tracker if someone can point me to a good tutorial.
[ben g unguren] “I don’t think manually correcting rolling shutter is a good idea — I’ve never heard any happy endings, at least.
Before coming across the “track and remove rolling shutter at the same time” solution in CS5.5, the process was (1)remove rolling shutter, (2) stabilize / motion track / etc. The rolling shutter was always the first thing that had to be corrected. (I figure if you’re going to break down the process and go all crazy-manual on us, that might be useful to know.) Good luck!”
Makes sense. I don’t think the idea was to manually correct the rolling shutter. I believe we were discussing manually corrected the shaky so the Warp Stabilizer is not in the workflow making the rolling shutter artifacts noticeable.
Hopefully some the caffeine will kick in shortly and I can get back to trying some things. Really would like a tutorial on point tracking, never done that. Saw some folks talking about all the motion tracking that was done on Battlestar Galactica and that sound like tedious and not much fun, but once in a while for a bit would be OK.
Thanks,
Robert