Forum Replies Created

Page 19 of 35
  • Robert Brown

    August 21, 2011 at 5:51 pm in reply to: Some thoughts on the FCPX Forum

    [Gary Pollard] “There’s actually a: “People are actually USING and liking this. How dare they?” mindset from some here. “

    I think some of that comes simply from Apple’s silence. Why is the whole FCP X thing such a big deal? Because it came from Apple. I for one don’t want FCP X to become a competitor in the pro market. Why? Because I don’t like the game Apple is playing. They call it Final Cut. They call it Pro. And both statements are untrue but they can get away with it because of who they are. I for one would only wish that they would just say we are transitioning out of the pro market, in words not just actions, and let us all move on. I think Apple’s arrogance and the way they handled this whole thing is creating a lot of the tension.

    Robert Brown
    Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Robert Brown

    August 21, 2011 at 2:34 am in reply to: Some thoughts on the FCPX Forum

    It’s kind of a lame argument to speak for the people that aren’t saying anything because you think they’re too upset and scared to speak for themselves. If some are really that easily scared off then maybe they should stay home and hide in the closet. I mean come on. Good arguments are far more likely to attract people than scare them away.

    Robert Brown
    Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Robert Brown

    August 21, 2011 at 12:49 am in reply to: Some thoughts on the FCPX Forum

    Kind of what I was thinking.

    Robert Brown
    Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Robert Brown

    August 21, 2011 at 12:49 am in reply to: Some thoughts on the FCPX Forum

    Did you have a point?

    Robert Brown
    Editor/VFX/Colorist – FCP, Smoke, Quantel Pablo, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Robert Brown

    August 20, 2011 at 9:17 pm in reply to: PP’s stability for long form Editing

    Thanks for that.

    Editor/VFX – FCP, Smoke, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Robert Brown

    August 20, 2011 at 9:11 pm in reply to: PP’s stability for long form Editing

    I’ve been using PPro with a Kona 3 in Mac and to be honest I still get some issues. Sometimes PPro kind of goes to sleep where the video freezes but the timeline still thinks it’s playing. You have to wait a few seconds and it wakes back up and starts playing again. Also yesterday I loaded an mp3 and the song started playing and wouldn’t stop. I had to quit out of Premiere, and it was STILL playing and then do a force quiet of Premiere to get it to stop.

    It seems to be better without the Kona but I hope these issues get fixed as currently there is a very big difference between FCP and Premiere as far as responsiveness and reliability with the Kona. I’m sure PPro has a lot more going on when using MPE versus what FCP is doing but this is really important.

    Editor/VFX – FCP, Smoke, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Robert Brown

    August 20, 2011 at 7:41 pm in reply to: Tell me if this is a bad idea

    Use Premiere Pro and have it all. But I haven’t died it’s multi-cam yet. But if you decide to transcode everything, watch out for the gamma shift Compressor adds and you may want to do some tests to see of Q-Master speeds things up. It can make a huge difference in some cases. That’s built into OSX if you haven’t heard of it, you set it up in OSX preferences.

    Also I found Adobe Media Encoder does a better job for H264 to Pro Res. No gamma shift and the multi-threading is very good. I would definitely do a few tests before jumping. The Adobe suite can be downloaded and used free for 30 days and the learning curve is minimal coming from FCP.

    Editor/VFX – FCP, Smoke, After Effects, 3DS MAX, Premiere Pro

    https://vimeo.com/user3987510/videos

  • Robert Brown

    August 20, 2011 at 7:28 pm in reply to: Some thoughts on the FCPX Forum

    [Craig Seeman] “Then IMHO there’s those who don’t articulate much more than “crap” or claim it “doesn’t” do something when maybe they don’t know how FCPX works vs cases where it actually can’t do something. These are the posts that bring down the forum and the COW and such posts are too frequent and interfere with the more intelligent debate.”

    I guess it’s subjective. I have seen a few where somebody should just log off and mow the lawn or something but it’s the minority. I also see petty arguments on other forums so what can you say? I guess there are bitter TV people out there and some of them are very highly respected. That’s life.

    In any case it’s way less than it was a few weeks ago so I don’t see reason for complaint. I assume there is some moderation here so if anybody goes overboard I guess they’ll deal with it. Internet forums are never what one person wishes they were.

  • Robert Brown

    August 20, 2011 at 6:17 pm in reply to: Some thoughts on the FCPX Forum

    Well I guess the forum name has now been changed so this is now officially the place to go to hash it out. You mentioned that a few of the forums leaders were not X users but I’d guess ALL are FCP users. And many of us here have been on this FCP train for a while so it was a bit of a shock to see Apple do a complete 180 on the path they’ve been on for the last 10 years.

    Also some here have a knack for ranting so it was fun to read some of the posts but I think a lot of people are just trying to feel this thing out and there needed to be a place for people to post their reactions so editors could get a pulse on how Apple’s move would affect their businesses and skills etc. or if anybody was taking X seriously or not. I also think this debate is healthy for X users too as if some are new to editing and have aspirations of becoming a professional some day then they can have more info to see if X is the route they want to go or not.

  • I’ve had my share of troubleshooting Windows but I’ve had to do some of that in Mac as well. In any case a lot of that stuff is much better now as the number of variables has reduced.

    Any manufacturer of a “touchy” program would probably just tell you what it works with. And since a lot more components are now mounted on a mother board than used to be it’s that much easier. I.E. Use Intel MB xxxxxx. Even Apple went that route and use Intel MBs.

    Then also there are only a handful of major players in the I/O device market. It’s very easy right now to build or buy a reliable windows system for editing.

    The biggest issue I see to troubleshoot is in cross platform networking, and SANs etc. and that has more to do with configuration which is probably not as bad as it used to be but can still be a nightmare.

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