That’s exactly what I ended up doing, though it’s only a workaround. Actually, the free gom player has audio ripping capabilities – that’s what I used.
I captured the video using the media capture tool in Vista. The video and audio play fine in any player, and it exists in the project panel. It’s only when I drag it to the timeline that it drops the audio.
Is there a setting I’m missing? A codec? Usually AE tells you if it can’t import the audio…