I followed Mark’s advise and started by rasterizing the GMC logo to 300 dpi in Illustrator. The logo then played properly, however it was still pixelated – because the original was very small relative to the Motion canvas size. So then I sized it up to the actual finished size (so no scaling was required in Motion) and that did the trick.
Then I went back and scaled a vector version to 100 percent as well and to my surprise it worked!
I’m not sure if I was just lucky or if there’s a relationship of Motion scaling these vector objects on the fly that was causing the problem.
On a related note, I recall that a CPU/Graphics processor has to work much harder moving and object “left-to-right” versus “right-to-left” or the other way around. I wondering if that principle was possibly causing the problem.
You can see the finished piece here: https://youtu.be/WOTMQMsnYag
Mark, thanks for your assistance on this. It’s great to learn from a Pro.
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