Forum Replies Created

  • Hi John, thank you for replying to this.

    The problem with the approach you suggested would be that if I enable auto-orient I’d need to then manually keyframe the rotation of each frame of my animation to counteract the rotation of auto-orient on that axis. If I then change my mind on timing or spacing for the position values I’d need to keyframe each frame once again. Whereas if I were able to lock the axis I want to control manually, I could just keyframe the key points and then interpolate.

    Let me know if you have a solution for this please.

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