hi Xinlai Ni – thanks so much for your response! It’s just what I needed. This is such a huge help.
Sorry for not clarifying what I mean. The cylinder scrolls the background behind the object, while the object only goes through small rotational changes to suggest tumbling through the air..
One more small question, though: what would I need to add to achieve a plateau to my speed? How would I specify an end to the acceleration, resulting in a constant rate? I see that adding a keyframe doesn’t necessarily stop the expression … perhaps I am missing something.
Preston Parish